Battle chronicle

The duel begins: our hero against Walking Tomb on floor 14.

our hero's pawn lands on D3 and defeats Walking Tomb's pawn!

our hero falls to Walking Tomb's mate. The dungeon does not forgive.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from C2 to D3.

Walking Tomb sets the bishop on C5, watching every square, while without hurry or fear, our hero places the king on F2. From the dark, Walking Tomb pushes the pawn to C2, and our hero's pawn takes E4, leaving E2 behind.

our hero activates Backstab and silently removes a threat from Walking Tomb.

On C1, Walking Tomb promotes and gains a reinforcing queen.

our hero slides the king across the board, from F2 to F3. Stealth. our hero's trap leaves Walking Tomb confused.

Walking Tomb's edge falls on E3 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 17 s
Moves
8
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
1 / 0
First capture
move 0
Skills used
2

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (8 moves) lasted longer than 10% of the games on this floor.

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