Battle chronicle

A new legend is written: our hero challenges Walking Tomb on floor 14.

With an adventurer's precision, our hero takes the rival pawn on D3.

Walking Tomb's edge closes the game: mate against our hero.

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The battle, move by move

our hero claims the enemy pawn by landing on D3.

From the dark, Walking Tomb pushes the king to D8, and our hero's king takes D1, leaving E1 behind. Walking Tomb answers by moving the queen from H7 to E7, while our hero slides the king across the board, from D1 to C1.

With dungeon cunning, Walking Tomb brings the queen to B4. With a steady hand, our hero brings the pawn to E3; then walking Tomb's knight advances from A3 to B5.

our hero advances the pawn from E3 to E4. Walking Tomb gives check with the queen on A3.

Without hurry or fear, our hero places the king on C2. Walking Tomb's queen reaches B2 and threatens our hero's king.

our hero's king takes D1, leaving C2 behind. Mate. Walking Tomb closes the net and our hero falls on D2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
35 s
Moves
14
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
1 / 0
First capture
move 0

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (14 moves) lasted longer than 25% of the games on this floor.

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