Battle chronicle

The duel begins: our hero against Spider on floor 3.

our hero's king lands on E4 and defeats Spider's knight!

The duel ends in a draw: our hero and Spider withdraw.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to C3.

Spider's pawn advances from A4 to A3. our hero advances the pawn from C3 to C4, and right after that spider sets the knight on F2, watching every square.

Without hurry or fear, our hero places the pawn on C5. From the dark, Spider pushes the pawn to A2, while our hero's king takes E2, leaving E1 behind.

Spider answers by moving the knight from F2 to H1, and our hero slides the king across the board, from E2 to D1. On A1, Spider promotes and gains a reinforcing knight.

With a steady hand, our hero brings the king to C1, and right after that spider's knight advances from F6 to H5. our hero advances the king from C1 to B1; then spider sets the knight on B3, watching every square.

Without hurry or fear, our hero places the king on B2. From the dark, Spider pushes the knight to D2, and our hero's king takes C3, leaving B2 behind.

Spider gives check with the knight on E4.

our hero slides the king across the board, from C3 to D3, and right after that with dungeon cunning, Spider brings the king to D7. our hero captures the enemy knight: the king leaps from D3 to E4.

Spider's pawn advances from C7 to C6. our hero claims the enemy pawn by landing on E3.

Spider sets the king on E8, watching every square, and without hurry or fear, our hero places the king on E4. From the dark, Spider pushes the pawn to G5.

our hero claims the enemy pawn by landing on E5.

Spider answers by moving the pawn from G5 to G4, and our hero slides the king across the board, from E5 to F5. Spider gives check with the knight on G7.

our hero claims the enemy pawn by landing on G4.

Spider's king advances from E8 to D8. our hero advances the king from G4 to G5; then spider sets the knight on G3, watching every square.

Without hurry or fear, our hero places the king on G4. From the dark, Spider pushes the knight to E4, and our hero's king takes F4, leaving G4 behind.

Spider answers by moving the knight from E4 to D2, while our hero slides the king across the board, from F4 to E3. With dungeon cunning, Spider brings the king to D7.

our hero captures the enemy knight: the king leaps from E3 to D2.

Spider's knight advances from G7 to E6. our hero advances the king from D2 to D3, and right after that spider sets the pawn on A5, watching every square.

Without hurry or fear, our hero places the king on E4. Check from Spider: the knight plants itself on G5.

our hero's king takes F5, leaving E4 behind. Spider answers by moving the knight from G5 to F3, and our hero slides the king across the board, from F5 to F4.

With dungeon cunning, Spider brings the knight to G1. With a steady hand, our hero brings the king to G3, and right after that spider's pawn advances from E7 to E6.

our hero advances the king from G3 to G2; then spider sets the knight on E2, watching every square. Without hurry or fear, our hero places the king on F2.

From the dark, Spider pushes the knight to F4, and our hero's king takes F3, leaving F2 behind. Spider answers by moving the knight from F4 to D3, while our hero slides the king across the board, from F3 to E3.

With dungeon cunning, Spider brings the knight to B4. With a steady hand, our hero brings the king to D4; then spider's knight advances from B4 to A6.

our hero advances the king from D4 to C4, and right after that spider sets the pawn on E5, watching every square. Without hurry or fear, our hero places the king on B3.

From the dark, Spider pushes the pawn to E4, while our hero's king takes C3, leaving B3 behind. Spider answers by moving the pawn from E4 to E3, and our hero slides the king across the board, from C3 to D3.

With dungeon cunning, Spider brings the knight to B8. our hero claims the enemy pawn by landing on E3.

Spider's knight advances from B8 to A6. our hero advances the king from E3 to D3.

After toppling the pawn on C5, Spider threatens our hero's king.

Without hurry or fear, our hero places the king on C4. From the dark, Spider pushes the king to E6. our hero captures the enemy knight: the king leaps from C4 to C5.

Spider answers by moving the king from E6 to D7, while our hero slides the king across the board, from C5 to B6. With dungeon cunning, Spider brings the king to D6.

our hero captures the enemy pawn: the king leaps from B6 to A5.

Spider's king advances from D6 to E6. our hero advances the pawn from C2 to C3, and right after that spider sets the king on D5, watching every square.

Without hurry or fear, our hero places the king on B4. From the dark, Spider pushes the king to E6, while our hero's pawn takes C4, leaving C3 behind.

Spider answers by moving the king from E6 to D6, and our hero slides the king across the board, from B4 to A5. With dungeon cunning, Spider brings the king to C5.

With a steady hand, our hero brings the king to A4. Spider's king falls on C4 and tears the pawn from our hero.

our hero advances the king from A4 to A5; then spider sets the king on D5, watching every square. Without hurry or fear, our hero places the king on B6.

From the dark, Spider pushes the king to D6, and our hero's king takes A7, leaving B6 behind. Spider answers by moving the pawn from C6 to C5, while our hero slides the king across the board, from A7 to A6.

With dungeon cunning, Spider brings the king to E5. With a steady hand, our hero brings the king to A5; then spider's king advances from E5 to D4.

our hero advances the king from A5 to B5, and right after that spider sets the pawn on C4, watching every square. Without hurry or fear, our hero places the king on B4.

In that instant, Backstab: one of Spider's pieces vanishes without a trace.

Draw. The dungeon keeps the names of our hero and Spider.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 52 s
Moves
105
How it ended
draw
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
15 / 2
First capture
move 0
Skills used
1

Floor 3 statistics

Against Spider, heroes have won 43% of 947 finished games (407 wins, 153 losses, 387 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (105 moves) lasted longer than 93% of the games on this floor.

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