Battle chronicle

In the depths of Sewers, our hero faces Slug.

Slug moves its king from F5 to E6 and topples our hero's queen!

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

From B2 to C3, our hero's pawn swallows Slug's bishop.

Slug sets the pawn on G3, watching every square. A clean strike: our hero's pawn topples the pawn on G3.

From the dark, Slug pushes the king to D8. From C2 to B3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the knight from F6 to H5; then our hero slides the pawn across the board, from G3 to G4. With dungeon cunning, Slug brings the pawn to C4.

From G4 to H5, our hero's pawn swallows Slug's knight.

Slug's king advances from D8 to C8. A clean strike: our hero's pawn topples the pawn on C4.

Slug sets the pawn on F5, watching every square. From C4 to B5, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the pawn to E3. A clean strike: our hero's pawn topples the pawn on E3.

Slug answers by moving the king from C8 to D8, and right after that our hero slides the bishop across the board, from C1 to A3. With dungeon cunning, Slug brings the king to D7.

A clean strike: our hero's bishop topples the pawn on D6.

Slug's pawn advances from F5 to F4. our hero advances the bishop from D6 to F8, and slug sets the king on E6, watching every square.

A clean strike: our hero's pawn topples the pawn on F4.

From the dark, Slug pushes the king to D7, and right after that our hero's pawn takes H6, leaving H5 behind. Slug answers by moving the king from D7 to C7; then our hero slides the pawn across the board, from H6 to H7.

With dungeon cunning, Slug brings the king to D7. Promotion: on H8, our hero turns a pawn into a queen.

Slug's king advances from D7 to E6. From H6, our hero's queen forces Slug to defend.

Slug sets the king on F5, watching every square. Check: our hero tightens the net by bringing the queen to E6.

Slug moves the king from F5 to E6 and topples our hero's queen.

our hero's pawn takes C4, leaving C3 behind. Slug answers by moving the king from E6 to D7, and right after that our hero slides the pawn across the board, from F4 to F5.

With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the pawn to F6, while slug's king advances from C7 to B7.

our hero advances the pawn from F6 to F7, and slug sets the king on B8, watching every square. From D6, our hero's bishop forces Slug to defend.

From the dark, Slug pushes the king to A8. Promotion: on F8, our hero turns a pawn into a queen.

Slug answers by moving the king from A8 to B7. our hero gives check with the queen on F7.

With dungeon cunning, Slug brings the king to A8. With a steady hand, our hero brings the pawn to G4.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 52 s
Moves
49
How it ended
stalemate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
13 / 9
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1551 finished games (616 wins, 277 losses, 658 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 33% of the games on this floor.

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