Battle chronicle
The duel begins: Alfonso M. against Centipede on floor 6.
Alfonso M.'s bishop lands on G2 and defeats Centipede's rook!
Checkmate! Alfonso M. topples Centipede and claims victory.
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The battle, move by move
Without hurry or fear, Alfonso M. places the knight on F3. From the dark, Centipede pushes the knight to G6, while alfonso M.'s knight takes A3, leaving B1 behind.
Centipede answers by moving the knight from G6 to F4. Alfonso M. captures the enemy pawn: the knight leaps from F3 to E5.
Alfonso M. activates Backstab and silently removes a threat from Centipede.
A cruel blow: Centipede's rook captures Alfonso M.'s pawn on G2.
Alfonso M. claims the enemy rook by landing on G2.
After toppling the bishop on G2, Centipede threatens Alfonso M.'s king.
Alfonso M. advances the king from E1 to F2, while centipede sets the pawn on D5, watching every square. Alfonso M. claims the enemy knight by landing on G2.
From the dark, Centipede pushes the pawn to G4. Alfonso M.'s queen takes F1, leaving D1 behind, while centipede answers by moving the king from E8 to E7.
Alfonso M. gives check with the queen on F7.
With dungeon cunning, Centipede brings the king to D6. Alfonso M. captures the enemy pawn: the knight leaps from E5 to G4.
Centipede's pawn advances from G7 to G5. Check: Alfonso M. tightens the net by bringing the queen to F6.
Centipede sets the king on C7, watching every square. Alfonso M. captures the enemy pawn: the queen leaps from F6 to G5.
From the dark, Centipede pushes the pawn to C4. Alfonso M. claims the enemy pawn by landing on D5.
Centipede answers by moving the pawn from C4 to C3. Alfonso M. captures the enemy pawn: the queen leaps from D5 to D4.
A cruel blow: Centipede's pawn captures Alfonso M.'s pawn on B2.
Alfonso M. claims the enemy pawn by landing on B2.
Centipede's king advances from C7 to B7; then alfonso M. advances the queen from D4 to D6. Centipede sets the king on C8, watching every square.
Alfonso M. captures the pawn on A6 and leaves Centipede in check.
From the shadows, Backstab. Centipede loses a piece to Alfonso M.'s blade.
From the dark, Centipede pushes the king to B8. And it is checkmate: Alfonso M. ends the game on E5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 6 s
- Moves
- 33
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 15 / 5
- First capture
- move 2
- Skills used
- 2
Floor 6 statistics
Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 16% of the games on this floor.