Battle chronicle

our hero draws pieces against Centipede. The dungeon watches in silence.

Centipede advances its king to C6 and claims our queen.

Draw. The dungeon keeps the names of our hero and Centipede.

Loading…

The battle, move by move

A clean strike: our hero's pawn topples the pawn on D3.

Centipede answers by moving the rook from B4 to A4, and right after that our hero slides the pawn across the board, from A2 to A3. With dungeon cunning, Centipede brings the pawn to F5.

With a steady hand, our hero brings the knight to E2, while centipede's pawn advances from F5 to F4. our hero advances the knight from E2 to D4.

Centipede moves the rook from A4 to D4 and topples our hero's knight.

Without hurry or fear, our hero places the pawn on G3. From the dark, Centipede pushes the rook to D8. From G3 to H4, our hero's pawn swallows Centipede's bishop.

Centipede answers by moving the knight from H6 to G8. A clean strike: our hero's pawn topples the pawn on G5.

In that instant, Backstab: one of Centipede's pieces vanishes without a trace.

With dungeon cunning, Centipede brings the rook to A8, and with a steady hand, our hero brings the pawn to H4. Centipede's rook advances from A8 to C8, while our hero advances the pawn from F2 to F3.

Centipede sets the knight on E7, watching every square. Without hurry or fear, our hero places the pawn on D4; then from the dark, Centipede pushes the rook to C7.

our hero's pawn takes D5, leaving D4 behind, and right after that centipede answers by moving the king from E8 to D8. our hero slides the pawn across the board, from D5 to D6.

With dungeon cunning, Centipede brings the rook to D7. By taking the knight on E7, our hero drives Centipede into check.

Centipede's king advances from D8 to E8, and our hero advances the rook from A1 to D1. Centipede sets the rook on A7, watching every square.

Without hurry or fear, our hero places the rook on A1, and right after that from the dark, Centipede pushes the rook to A5. our hero's pawn takes D3, leaving D2 behind; then centipede answers by moving the rook from A5 to A6.

our hero slides the pawn across the board, from D3 to D4. With dungeon cunning, Centipede brings the rook to A5, and with a steady hand, our hero brings the pawn to D5.

Centipede's pawn advances from F7 to F5, while our hero advances the pawn from D5 to D6. Centipede sets the rook on C5, watching every square.

From D7, our hero's pawn forces Centipede to defend.

Centipede moves the king from E8 to D7 and topples our hero's pawn.

Promotion: on E8, our hero turns a pawn into a queen.

Centipede advances to E8 and claims our queen.

our hero slides the king across the board, from E1 to E2. With dungeon cunning, Centipede brings the king to D8. From D1, our hero's rook forces Centipede to defend.

Centipede's king advances from D8 to C8, and our hero advances the king from E2 to D3. Centipede sets the rook on E5, watching every square.

Without hurry or fear, our hero places the king on D4, and right after that from the dark, Centipede pushes the rook to E3. our hero's king takes D5, leaving D4 behind; then centipede answers by moving the rook from E3 to E8.

our hero slides the king across the board, from D5 to D6. With dungeon cunning, Centipede brings the rook to E1, and with a steady hand, our hero brings the king to C6.

Check from Centipede: the rook plants itself on E6.

our hero advances the king from C6 to D5, and right after that centipede sets the rook on E2, watching every square. Without hurry or fear, our hero places the king on D4; then from the dark, Centipede pushes the king to D8.

our hero's king takes D3, leaving D4 behind, and right after that centipede answers by moving the rook from E2 to E6. From C3, our hero's king forces Centipede to defend.

With dungeon cunning, Centipede brings the king to E8, while with a steady hand, our hero brings the king to D3. Centipede's king advances from E8 to E7, and our hero advances the king from D3 to D4.

Check from Centipede: the rook plants itself on D6.

Without hurry or fear, our hero places the king on E5. Centipede advances to D1 and claims our rook.

From E5 to F4, our hero's king swallows Centipede's pawn.

Centipede's rook reaches D4 and threatens our hero's king.

our hero slides the king across the board, from F4 to E5. With dungeon cunning, Centipede brings the rook to D3, and with a steady hand, our hero brings the king to F4.

Centipede gives check with the rook on D4.

our hero advances the king from F4 to E5. Centipede advances to H4 and claims our pawn.

Without hurry or fear, our hero places the king on D5; then from the dark, Centipede pushes the rook to H1. our hero's king takes E5, leaving D5 behind, and right after that centipede answers by moving the pawn from F5 to F4.

From E5 to F4, our hero's king swallows Centipede's pawn.

Centipede's rook reaches H4 and threatens our hero's king.

With a steady hand, our hero brings the king to E5. Centipede's rook advances from H4 to H2, and our hero advances the king from E5 to D5.

Centipede sets the king on D7, watching every square. Without hurry or fear, our hero places the king on E5. Centipede's rook reaches E2 and threatens our hero's king.

our hero's king takes F6, leaving E5 behind. In that instant, Backstab: one of Centipede's pieces vanishes without a trace.

Centipede answers by moving the pawn from H5 to H4. our hero slides the king across the board, from F6 to G6, and with dungeon cunning, Centipede brings the rook to E3.

With a steady hand, our hero brings the king to H5, while centipede's rook advances from E3 to E4. our hero advances the pawn from G5 to G6.

Centipede sets the rook on E8, watching every square; then without hurry or fear, our hero places the pawn on G7. From the dark, Centipede pushes the king to C6.

A clean strike: our hero's king topples the pawn on H4.

Centipede answers by moving the rook from E8 to G8. our hero slides the king across the board, from H4 to H5. Centipede moves the rook from G8 to G7 and topples our hero's pawn.

With a steady hand, our hero brings the king to H6, and centipede's king advances from C6 to C5. From H6 to G7, our hero's king swallows Centipede's rook.

Centipede sets the king on D6, watching every square, and right after that without hurry or fear, our hero places the pawn on F4. From the dark, Centipede pushes the king to E7; then our hero's pawn takes F5, leaving F4 behind.

Centipede answers by moving the king from E7 to D8. our hero slides the pawn across the board, from F5 to F6, and with dungeon cunning, Centipede brings the king to C7.

With a steady hand, our hero brings the pawn to F7, while centipede's king advances from C7 to D7. Promotion: on F8, our hero turns a pawn into a queen.

Centipede sets the king on E6, watching every square; then without hurry or fear, our hero places the pawn on A4. From the dark, Centipede pushes the king to D5, and right after that our hero's pawn takes A5, leaving A4 behind.

Centipede answers by moving the king from D5 to C6. our hero slides the pawn across the board, from A5 to A6, while with dungeon cunning, Centipede brings the king to B6.

With a steady hand, our hero brings the pawn to A7. Centipede advances to A7 and claims our pawn.

our hero gives check with the queen on F7.

Centipede sets the king on B8, watching every square, and right after that without hurry or fear, our hero places the king on F8. From the dark, Centipede pushes the king to A8; then our hero's queen takes E7, leaving F7 behind.

Centipede answers by moving the king from A8 to B8. our hero slides the king across the board, from F8 to E8, and with dungeon cunning, Centipede brings the king to A8.

With a steady hand, our hero brings the king to D8, while centipede's king advances from A8 to B8. our hero advances the king from D8 to D7.

Centipede sets the king on B7, watching every square; then without hurry or fear, our hero places the queen on D6. From the dark, Centipede pushes the king to A8.

From C6, our hero's queen forces Centipede to defend.

Centipede answers by moving the king from A8 to B8. our hero slides the king across the board, from D7 to D8, while with dungeon cunning, Centipede brings the king to A7.

our hero gives check with the queen on C7.

Centipede's king advances from A7 to A6. From C4, our hero's queen forces Centipede to defend.

Centipede sets the king on B6, watching every square, and right after that without hurry or fear, our hero places the queen on D5. From the dark, Centipede pushes the king to A6.

our hero gives check with the queen on C4.

Centipede answers by moving the king from A6 to B7. From C6, our hero's queen forces Centipede to defend.

Centipede advances to C6 and claims our queen.

Neither our hero nor Centipede claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 21 s
Moves
154
How it ended
draw
Captures (hero / opponent)
8 / 8
Material captured (hero / opponent)
16 / 30
First capture
move 0
Skills used
2

Floor 6 statistics

Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (154 moves) lasted longer than 99% of the games on this floor.

More from floor 6