Battle chronicle
The duel begins: our hero against Rat King on floor 10.
With an adventurer's precision, our hero takes the rival knight on A4.
Rat King falls to our hero's mate. The legend grows.
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The battle, move by move
our hero captures the enemy knight: the rook leaps from A1 to A4.
Check from Rat King: the pawn plants itself on C2.
Without hurry or fear, our hero places the king on E2. From the dark, Rat King pushes the bishop to A5. our hero captures the enemy pawn: the queen leaps from D1 to C2.
Rat King answers by moving the bishop from A5 to E1. our hero gives check with the rook on A8.
With dungeon cunning, Rat King brings the bishop to D8. With a steady hand, our hero brings the queen to C8.
Rat King gives check with the rook on E7.
our hero advances the king from E2 to D1. From the shadows, Backstab. Rat King loses a piece to our hero's blade.
Rat King sets the rook on E3, watching every square. And it is checkmate: our hero ends the game on D8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 1 s
- Moves
- 13
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 0
- Material captured (hero / opponent)
- 7 / 0
- First capture
- move 0
- Skills used
- 1
Floor 10 statistics
Against Rat King, heroes have won 55% of 129 finished games (71 wins, 33 losses, 25 draws). Average length: 44 moves. Average game time: 2 min 4 s. Most common ending: checkmate.
This game (13 moves) lasted longer than 16% of the games on this floor.