Battle chronicle
Alfonso M. draws pieces against Rat King. The dungeon watches in silence.
Alfonso M. answers with fury: the bishop leaps from B3 to C4 and captures the enemy rook.
In the end, Alfonso M. delivers checkmate and Rat King flees the board.
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The battle, move by move
With a steady hand, Alfonso M. brings the queen to F3, while rat King's knight advances from F5 to E3. From D2 to E3, Alfonso M.'s pawn swallows Rat King's knight.
Rat King sets the knight on E4, watching every square. By taking the knight on E4, Alfonso M. drives Rat King into check.
From the dark, Rat King pushes the king to F8. From F1 to B5, Alfonso M.'s bishop swallows Rat King's bishop.
Rat King answers by moving the pawn from F6 to F5. A clean strike: Alfonso M.'s bishop topples the bishop on A4.
With dungeon cunning, Rat King brings the pawn to D5. From E4 to D5, Alfonso M.'s queen swallows Rat King's pawn.
Rat King's rook advances from B6 to C6. A clean strike: Alfonso M.'s queen topples the pawn on F5.
Rat King sets the rook on C4, watching every square, and right after that without hurry or fear, Alfonso M. places the bishop on B3. From the dark, Rat King pushes the pawn to D6.
A clean strike: Alfonso M.'s bishop topples the rook on C4.
Rat King answers by moving the pawn from F7 to F6. From B1 to C3, Alfonso M.'s knight swallows Rat King's pawn.
With dungeon cunning, Rat King brings the king to E8. Check: Alfonso M. tightens the net by bringing the queen to E6.
Rat King's king advances from E8 to D8. By taking the pawn on D6, Alfonso M. drives Rat King into check.
Rat King sets the king on E8, watching every square. From E6, Alfonso M.'s queen forces Rat King to defend.
From the dark, Rat King pushes the king to D8, and right after that alfonso M.'s queen takes F7, leaving E6 behind. Rat King answers by moving the pawn from G7 to G6.
A clean strike: Alfonso M.'s queen topples the pawn on G6.
With dungeon cunning, Rat King brings the king to E7. From A3, Alfonso M.'s bishop forces Rat King to defend.
Rat King's king advances from E7 to D8. By taking the pawn on F6, Alfonso M. drives Rat King into check.
Rat King sets the king on D7, watching every square. Alfonso M. gives check with the queen on E6.
From the dark, Rat King pushes the king to D8. From E7, Alfonso M.'s queen forces Rat King to defend.
Rat King answers by moving the king from D8 to C8. Check: Alfonso M. tightens the net by bringing the bishop to E6.
With dungeon cunning, Rat King brings the king to B8. Alfonso M. gives check with the bishop on D6.
Rat King's king advances from B8 to A8. Mate. Alfonso M.'s bishop on D5 leaves Rat King with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 24 s
- Moves
- 43
- How it ended
- checkmate
- Captures (hero / opponent)
- 11 / 0
- Material captured (hero / opponent)
- 23 / 0
- First capture
- move 1
Floor 10 statistics
Against Rat King, heroes have won 55% of 129 finished games (71 wins, 33 losses, 25 draws). Average length: 44 moves. Average game time: 2 min 4 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 52% of the games on this floor.