Battle chronicle

A new legend is written: Nicolas C. challenges Bat on floor 4.

Nicolas C. answers with fury: the rook leaps from H1 to H4 and captures the enemy rook.

In the end, Nicolas C. delivers checkmate and Bat flees the board.

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The battle, move by move

Nicolas C. slides the pawn across the board, from H2 to H4, and right after that with dungeon cunning, Bat brings the pawn to D4. With a steady hand, Nicolas C. brings the pawn to D3; then bat's king advances from E8 to F7.

Nicolas C. claims the enemy pawn by landing on E4.

Bat sets the rook on H8, watching every square, and without hurry or fear, Nicolas C. places the pawn on C4. Thanks to Stealth, Nicolas C. fools Bat on the board.

From the dark, Bat pushes the knight to A5. Nicolas C. claims the enemy pawn by landing on A4.

From the shadows, Backstab. Bat loses a piece to Nicolas C.'s blade.

Bat answers by moving the rook from H8 to G8. Nicolas C. captures the pawn on A7 and leaves Bat in check.

With dungeon cunning, Bat brings the king to E6. Nicolas C. claims the enemy pawn by landing on B6.

Bat's rook advances from G8 to A8, while nicolas C. advances the queen from B6 to B7. Bat sets the rook on H8, watching every square, and without hurry or fear, Nicolas C. places the queen on G7.

From the dark, Bat pushes the rook to H5, while nicolas C.'s pawn takes G4, leaving G2 behind. A cruel blow: Bat's rook captures Nicolas C.'s pawn on H4.

Nicolas C. claims the enemy rook by landing on H4.

With dungeon cunning, Bat brings the pawn to D5. With a steady hand, Nicolas C. brings the pawn to G5. A cruel blow: Bat's pawn captures Nicolas C.'s pawn on E4.

From F6, Nicolas C.'s queen forces Bat to defend.

Bat sets the king on D7, watching every square. Check: Nicolas C. tightens the net by bringing the rook to H7.

From the dark, Bat pushes the king to C8. And it is checkmate: Nicolas C. ends the game on F8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
52 s
Moves
29
How it ended
checkmate
Captures (hero / opponent)
5 / 2
Material captured (hero / opponent)
9 / 2
First capture
move 2
Skills used
2

Floor 4 statistics

Against Bat, heroes have won 48% of 639 finished games (305 wins, 90 losses, 244 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (29 moves) lasted longer than 11% of the games on this floor.

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