Battle chronicle
our hero draws pieces against Bat. The dungeon watches in silence.
our hero's king lands on G5 and defeats Bat's rook!
Checkmate! our hero topples Bat and claims victory.
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The battle, move by move
With a steady hand, our hero brings the pawn to E3, while bat's rook advances from H6 to H7. our hero advances the knight from G1 to E2, and bat sets the king on D8, watching every square.
Without hurry or fear, our hero places the knight on G3. From the dark, Bat pushes the king to E8, and right after that our hero's knight takes F1, leaving G3 behind.
Bat answers by moving the king from E8 to F8; then our hero slides the king across the board, from E1 to E2. With dungeon cunning, Bat brings the pawn to A3.
From B2 to A3, our hero's pawn swallows Bat's pawn.
Bat's king advances from F8 to E8. our hero advances the king from E2 to F2, while bat sets the king on D8, watching every square.
Without hurry or fear, our hero places the king on G3. From the dark, Bat pushes the king to D7; then our hero's king takes G4, leaving G3 behind.
Bat gives check with the rook on G7.
our hero slides the king across the board, from G4 to F5, and with dungeon cunning, Bat brings the king to E7. With a steady hand, our hero brings the knight to G3.
Check from Bat: the rook plants itself on G5.
From F5 to G5, our hero's king swallows Bat's rook.
Bat sets the pawn on B5, watching every square; then without hurry or fear, our hero places the pawn on D4. From the dark, Bat pushes the king to F7.
From D4 to C5, our hero's pawn swallows Bat's pawn.
Bat answers by moving the king from F7 to E7. From F5, our hero's knight forces Bat to defend.
With dungeon cunning, Bat brings the king to E6. Check: our hero tightens the net by bringing the knight to G7.
Bat's king advances from E6 to F7. our hero advances the knight from G7 to F5, while bat sets the king on E6, watching every square.
Without hurry or fear, our hero places the pawn on C6. From the dark, Bat pushes the pawn to B4.
A clean strike: our hero's pawn topples the pawn on B4.
Bat answers by moving the pawn from D5 to D4. From C6 to B7, our hero's pawn swallows Bat's knight.
With dungeon cunning, Bat brings the pawn to A5. Promotion: on B8, our hero turns a pawn into a queen.
Bat's pawn advances from D6 to D5. From B4 to A5, our hero's pawn swallows Bat's pawn.
Bat moves the pawn from D4 to E3 and topples our hero's pawn.
A clean strike: our hero's bishop topples the pawn on E3.
From the dark, Bat pushes the pawn to D4, and right after that our hero's bishop takes C1, leaving E3 behind. Bat answers by moving the pawn from E4 to E3.
Check: our hero tightens the net by bringing the queen to B6.
With dungeon cunning, Bat brings the king to D7. our hero gives check with the queen on B5.
Bat's king advances from D7 to D8. A clean strike: our hero's queen topples the pawn on E5.
Bat sets the pawn on E2, watching every square. From E5 to E2, our hero's queen swallows Bat's pawn.
From the dark, Bat pushes the king to D7; then our hero's queen takes E4, leaving E2 behind. Bat answers by moving the pawn from D4 to D3.
By taking the pawn on D3, our hero drives Bat into check.
With dungeon cunning, Bat brings the king to C8. With a steady hand, our hero brings the queen to D6, while bat's king advances from C8 to B7.
our hero advances the knight from F5 to E7, and bat sets the king on A8, watching every square. Without hurry or fear, our hero places the knight on C6.
From the dark, Bat pushes the king to B7. Check: our hero tightens the net by bringing the queen to B8.
Bat answers by moving the king from B7 to A6. And it is checkmate: our hero ends the game on B6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 11 s
- Moves
- 69
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 16 / 1
- First capture
- move 5
Floor 4 statistics
Against Bat, heroes have won 48% of 639 finished games (305 wins, 90 losses, 244 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 60% of the games on this floor.