Battle chronicle

our hero draws pieces against Bat. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival rook on F4.

Draw. The dungeon keeps the names of our hero and Bat.

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The battle, move by move

our hero slides the bishop across the board, from C1 to B2, while with dungeon cunning, Bat brings the king to D8. From A1 to A4, our hero's rook swallows Bat's pawn.

Bat's pawn advances from C5 to C4. A clean strike: our hero's rook topples the pawn on A7.

Bat sets the knight on C5, watching every square. our hero gives check with the rook on A8.

From the dark, Bat pushes the king to D7. From A7, our hero's rook forces Bat to defend.

Bat answers by moving the king from D7 to C6, and right after that our hero slides the bishop across the board, from B2 to A3. With dungeon cunning, Bat brings the pawn to D4.

A clean strike: our hero's bishop topples the knight on C5.

Bat advances to C5 and claims our bishop.

our hero advances the rook from A7 to A4, and bat sets the king on D7, watching every square. A clean strike: our hero's rook topples the pawn on C4.

From the dark, Bat pushes the king to D6, and right after that our hero's rook takes C2, leaving C4 behind. Bat answers by moving the king from D6 to D5; then our hero slides the pawn across the board, from F2 to F4.

Bat advances to F4 and claims our pawn.

With a steady hand, our hero brings the rook to A2, and bat's pawn advances from C5 to C4. our hero advances the rook from A2 to A6, while bat sets the pawn on F3, watching every square.

From A6 to B6, our hero's rook swallows Bat's pawn.

Bat moves the rook from H6 to B6 and topples our hero's rook.

our hero's king takes F2, leaving E1 behind. Bat answers by moving the pawn from D4 to D3, and right after that our hero slides the king across the board, from F2 to E3.

With dungeon cunning, Bat brings the king to C5. A clean strike: our hero's king topples the pawn on E4.

Bat's rook advances from B6 to B1. From E4 to F3, our hero's king swallows Bat's pawn.

Bat sets the king on B6, watching every square; then without hurry or fear, our hero places the king on E3. From the dark, Bat pushes the king to B7, and right after that our hero's king takes D4, leaving E3 behind.

Bat answers by moving the king from B7 to C6. A clean strike: our hero's king topples the pawn on C4.

With dungeon cunning, Bat brings the rook to E1. From C4 to D3, our hero's king swallows Bat's pawn.

Bat's king advances from C6 to C5. our hero advances the king from D3 to C3, while bat sets the king on B5, watching every square.

Without hurry or fear, our hero places the pawn on D4. From the dark, Bat pushes the rook to G1; then our hero's pawn takes D5, leaving D4 behind.

Bat answers by moving the rook from G1 to H1, and right after that our hero slides the pawn across the board, from D5 to D6. With dungeon cunning, Bat brings the king to C6.

With a steady hand, our hero brings the pawn to D7, while bat's rook advances from H1 to H8. our hero advances the king from C3 to C4, and bat sets the rook on D8, watching every square.

Without hurry or fear, our hero places the king on B4. From the dark, Bat pushes the rook to A8, and right after that our hero's king takes C4, leaving B4 behind.

Bat answers by moving the rook from A8 to D8; then our hero slides the king across the board, from C4 to D4. Bat captures the pawn on D7 and puts our hero in check.

With a steady hand, our hero brings the king to E5, and bat's rook advances from D7 to D8. our hero advances the king from E5 to E6, while bat sets the rook on D2, watching every square.

Without hurry or fear, our hero places the king on E7. From the dark, Bat pushes the king to C7; then our hero's king takes E8, leaving E7 behind.

Bat answers by moving the rook from D2 to D5, and right after that our hero slides the king across the board, from E8 to E7. With dungeon cunning, Bat brings the rook to D8.

With a steady hand, our hero brings the king to E6, while bat's rook advances from D8 to D2. our hero advances the king from E6 to E7, and bat sets the rook on D1, watching every square.

Without hurry or fear, our hero places the king on E8. From the dark, Bat pushes the rook to A1, and right after that our hero's king takes F8, leaving E8 behind.

Bat answers by moving the rook from A1 to G1; then our hero slides the king across the board, from F8 to E7. With dungeon cunning, Bat brings the king to B6.

With a steady hand, our hero brings the king to D6, and bat's king advances from B6 to A5. our hero advances the king from D6 to C7, while bat sets the king on A6, watching every square.

Without hurry or fear, our hero places the king on B8. From the dark, Bat pushes the king to B5; then our hero's king takes A7, leaving B8 behind.

Bat answers by moving the king from B5 to C4, and right after that our hero slides the king across the board, from A7 to A6. With dungeon cunning, Bat brings the rook to B1.

With a steady hand, our hero brings the king to A5, while bat's rook advances from B1 to E1. our hero advances the king from A5 to B6, and bat sets the rook on D1, watching every square.

Without hurry or fear, our hero places the king on C6. From the dark, Bat pushes the rook to C1, and right after that our hero's king takes D6, leaving C6 behind.

Bat answers by moving the rook from C1 to F1; then our hero slides the king across the board, from D6 to E5. With dungeon cunning, Bat brings the rook to B1.

With a steady hand, our hero brings the king to E4, and bat's rook advances from B1 to A1. our hero advances the king from E4 to E3, while bat sets the rook on A7, watching every square.

Without hurry or fear, our hero places the king on D2. From the dark, Bat pushes the rook to E7; then our hero's king takes C2, leaving D2 behind.

Bat answers by moving the rook from E7 to E4, and right after that our hero slides the king across the board, from C2 to B2. With dungeon cunning, Bat brings the rook to G4.

With a steady hand, our hero brings the king to C2, while bat's king advances from C4 to D5. our hero advances the king from C2 to C3, and bat sets the rook on D4, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Bat pushes the rook to A4, and right after that our hero's king takes C3, leaving C2 behind.

Bat's rook reaches C4 and threatens our hero's king.

our hero slides the king across the board, from C3 to B3, while with dungeon cunning, Bat brings the rook to C8. With a steady hand, our hero brings the king to A4, and bat's king advances from D5 to C4.

our hero advances the king from A4 to A5, while bat sets the rook on F8, watching every square. Without hurry or fear, our hero places the king on B6.

From the dark, Bat pushes the rook to E8; then our hero's king takes C6, leaving B6 behind. Bat answers by moving the rook from E8 to B8, and right after that our hero slides the king across the board, from C6 to D6.

With dungeon cunning, Bat brings the rook to C8. With a steady hand, our hero brings the king to E5, while bat's king advances from C4 to B5.

our hero advances the king from E5 to D4, and bat sets the rook on C6, watching every square. Without hurry or fear, our hero places the king on D5.

From the dark, Bat pushes the rook to C2, and right after that our hero's king takes D4, leaving D5 behind. Bat answers by moving the rook from C2 to F2; then our hero slides the king across the board, from D4 to E3.

With dungeon cunning, Bat brings the rook to F8. With a steady hand, our hero brings the king to E4. Bat's rook reaches F4 and threatens our hero's king.

A clean strike: our hero's king topples the rook on F4.

Neither our hero nor Bat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 25 s
Moves
145
How it ended
draw
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
16 / 10
First capture
move 1

Floor 4 statistics

Against Bat, heroes have won 48% of 641 finished games (305 wins, 90 losses, 246 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (145 moves) lasted longer than 99% of the games on this floor.

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