Battle chronicle
A new legend is written: our hero challenges Swarm on floor 26.
Swarm moves its bishop from E4 to D3 and topples our hero's bishop!
Checkmate. Swarm defeats our hero on this floor.
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The battle, move by move
our hero claims the enemy pawn by landing on D3.
Swarm answers by moving the knight from E4 to C3, and our hero slides the knight across the board, from B1 to D2. Swarm's queen reaches G3 and threatens our hero's king.
With a steady hand, our hero brings the king to F1. Check from Swarm: the bishop plants itself on E4.
our hero advances the knight from D2 to F3. our hero activates Backstab and silently removes a threat from Swarm.
After toppling the bishop on D3, Swarm threatens our hero's king.
Without hurry or fear, our hero places the king on F2, and from the dark, Swarm pushes the pawn to D4. our hero captures the enemy pawn: the rook leaps from H1 to H7.
Check from Swarm: the knight plants itself on E4.
our hero slides the king across the board, from F2 to G2. With dungeon cunning, Swarm brings the king to F8; then with a steady hand, our hero brings the knight to H4.
Swarm's rook reaches F2 and threatens our hero's king.
our hero advances the king from G2 to H3. Check from Swarm: the knight plants itself on G5.
Without hurry or fear, our hero places the king on G4. Swarm gives check with the bishop on E2.
our hero's king takes G3, leaving G4 behind. Swarm's edge falls on E4 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 37 s
- Moves
- 22
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 1
- Material captured (hero / opponent)
- 2 / 3
- First capture
- move 0
- Skills used
- 1
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (22 moves) lasted longer than 81% of the games on this floor.