Battle chronicle
The duel begins: our hero against Swarm on floor 26.
our hero's rook lands on H7 and defeats Swarm's pawn!
our hero falls to Swarm's mate. The dungeon does not forgive.
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The battle, move by move
our hero captures the enemy pawn: the rook leaps from H1 to H7.
Swarm's queen reaches E3 and threatens our hero's king.
Without hurry or fear, our hero places the king on F1. Mate. Swarm closes the net and our hero falls on F2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 6 s
- Moves
- 4
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 1 / 0
- First capture
- move 0
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (4 moves) lasted longer than 46% of the games on this floor.