Battle chronicle

A new legend is written: our hero challenges Swarm on floor 26.

our hero answers with fury: the pawn leaps from E2 to D3 and captures the enemy pawn.

In the end, our hero delivers checkmate and Swarm flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on D3.

Swarm's king advances from E8 to D8. our hero captures the enemy pawn: the pawn leaps from D3 to E4.

Stealth. our hero's trap leaves Swarm confused.

Swarm sets the pawn on C6, watching every square.

Checkmate! our hero topples Swarm and claims victory.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 57 s
Moves
39
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
2 / 0
First capture
move 0
Skills used
1

Floor 26 statistics

Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 89% of the games on this floor.

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