Battle chronicle
our hero draws pieces against Swarm. The dungeon watches in silence.
our hero answers with fury: the bishop leaps from D3 to C4 and captures the enemy rook.
Checkmate. Swarm defeats our hero on this floor.
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The battle, move by move
A clean strike: our hero's bishop topples the pawn on D3.
Swarm gives check with the queen on G3.
our hero slides the king across the board, from E1 to F1. Swarm's knight reaches D2 and threatens our hero's king.
A clean strike: our hero's knight topples the knight on D2.
Swarm captures the pawn on G2 and puts our hero in check.
our hero advances the king from F1 to E1. Swarm gives check with the queen on G3.
Without hurry or fear, our hero places the king on F1. From the dark, Swarm pushes the queen to F4. From D3 to C4, our hero's bishop swallows Swarm's rook.
Check from Swarm: the bishop plants itself on H5.
our hero slides the king across the board, from F1 to E1. Checkmate: Swarm finishes our hero on G3.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 29 s
- Moves
- 14
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 1
- Material captured (hero / opponent)
- 9 / 1
- First capture
- move 0
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (14 moves) lasted longer than 74% of the games on this floor.