Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on A6.

Draw. The dungeon keeps the names of our hero and Spider.

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The battle, move by move

our hero's knight takes F3, leaving G1 behind. Spider answers by moving the pawn from A6 to A5, and right after that our hero slides the king across the board, from E1 to E2.

With dungeon cunning, Spider brings the king to D7. A clean strike: our hero's king topples the pawn on E3.

Spider's knight advances from E4 to C5. our hero advances the king from E3 to E2, and spider sets the knight on A6, watching every square.

Without hurry or fear, our hero places the king on D1. From the dark, Spider pushes the pawn to E6, and right after that our hero's king takes C2, leaving D1 behind.

Spider's knight reaches B4 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on C3.

Check from Spider: the knight plants itself on A2.

With a steady hand, our hero brings the king to C4, and spider's king advances from D7 to E7. our hero advances the king from C4 to B5, while spider sets the knight on B4, watching every square.

From B5 to A4, our hero's king swallows Spider's pawn.

From the dark, Spider pushes the knight to A6. A clean strike: our hero's king topples the pawn on A5.

Spider answers by moving the king from E7 to E8. From A5 to A6, our hero's king swallows Spider's knight.

With dungeon cunning, Spider brings the king to D8. With a steady hand, our hero brings the king to B5. Check from Spider: the pawn plants itself on C6.

From B5 to C6, our hero's king swallows Spider's pawn.

Spider sets the pawn on F5, watching every square; then without hurry or fear, our hero places the king on D6. From the dark, Spider pushes the king to C8.

From F3 to E5, our hero's knight swallows Spider's pawn.

Spider answers by moving the pawn from F5 to F4. A clean strike: our hero's king topples the pawn on E6.

With dungeon cunning, Spider brings the king to C7. With a steady hand, our hero brings the king to F5, and spider's king advances from C7 to D6.

our hero advances the knight from E5 to F3, while spider sets the king on D7, watching every square. From F5 to F4, our hero's king swallows Spider's pawn.

Neither our hero nor Spider claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 4 s
Moves
39
How it ended
draw
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
11 / 0
First capture
move 2

Floor 3 statistics

Against Spider, heroes have won 43% of 947 finished games (407 wins, 153 losses, 387 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 23% of the games on this floor.

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