Battle chronicle
A new legend is written: our hero challenges Centipede on floor 6.
With an adventurer's precision, our hero takes the rival rook on G4.
Centipede falls to our hero's mate. The legend grows.
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The battle, move by move
Without hurry or fear, our hero places the pawn on G3. Centipede's bishop falls on C2 and tears the pawn from our hero.
our hero's knight takes A3, leaving B1 behind. Centipede answers by moving the pawn from A6 to A5. our hero claims the enemy bishop by landing on C2.
With dungeon cunning, Centipede brings the knight to F5. With a steady hand, our hero brings the rook to H5; then centipede's pawn advances from A5 to A4.
our hero claims the enemy pawn by landing on G5.
Centipede's knight falls on G3 and tears the pawn from our hero.
our hero captures the enemy rook: the rook leaps from G5 to G4.
From the dark, Centipede pushes the knight to H5, while our hero's knight takes F3, leaving G1 behind. Centipede answers by moving the king from E8 to F7.
our hero captures the pawn on E5 and leaves Centipede in check.
With dungeon cunning, Centipede brings the king to F8. our hero captures the pawn on D7 and leaves Centipede in check.
Centipede's king advances from F8 to F7. our hero advances the pawn from D2 to D3; then centipede sets the pawn on C4, watching every square.
our hero claims the enemy pawn by landing on C4.
our hero activates Backstab and silently removes a threat from Centipede.
From the dark, Centipede pushes the king to E6. Check: our hero tightens the net by bringing the knight to C5.
Centipede answers by moving the king from E6 to D6. our hero gives check with the knight on E4.
With dungeon cunning, Centipede brings the king to C7; then with a steady hand, our hero brings the knight to B4. our hero activates Backstab and silently removes a threat from Centipede.
Centipede's king advances from C7 to B8. Check: our hero tightens the net by bringing the knight to A6.
Centipede sets the king on B7, watching every square. our hero gives check with the knight on C5.
From the dark, Centipede pushes the king to C8, and our hero's pawn takes B4, leaving B2 behind. Centipede answers by moving the pawn from G7 to G6.
our hero slides the rook across the board, from G4 to G1, and right after that with dungeon cunning, Centipede brings the knight to F4. With a steady hand, our hero brings the knight to E6.
Centipede's knight falls on E6 and tears the knight from our hero.
our hero advances the pawn from C4 to C5. Centipede sets the king on B8, watching every square, and without hurry or fear, our hero places the pawn on C6.
From the dark, Centipede pushes the knight to C7, while our hero's pawn takes B5, leaving B4 behind. Centipede answers by moving the knight from C7 to A8.
our hero claims the enemy pawn by landing on G6.
With dungeon cunning, Centipede brings the pawn to A6. our hero captures the enemy pawn: the pawn leaps from B5 to A6.
Centipede's knight advances from A8 to C7. our hero gives check with the pawn on A7.
Centipede's king falls on A7 and tears the pawn from our hero.
Without hurry or fear, our hero places the knight on C5. From the dark, Centipede pushes the knight to A8, and our hero's bishop takes B5, leaving F1 behind.
Centipede answers by moving the king from A7 to B8. our hero slides the bishop across the board, from C1 to A3, and right after that with dungeon cunning, Centipede brings the king to A7.
With a steady hand, our hero brings the pawn to C7; then centipede's knight advances from A8 to B6. our hero captures the enemy knight: the rook leaps from G6 to B6.
A cruel blow: Centipede's king captures our hero's rook on B6.
our hero's pawn crowns on C8 and becomes a queen.
Centipede's king falls on B5 and tears the bishop from our hero.
Mate. our hero's queen on A6 leaves Centipede with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 37 s
- Moves
- 63
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 6
- Material captured (hero / opponent)
- 17 / 14
- First capture
- move 1
- Skills used
- 2
Floor 6 statistics
Against Centipede, heroes have won 53% of 352 finished games (186 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (63 moves) lasted longer than 61% of the games on this floor.