Battle chronicle
A new legend is written: our hero challenges Centipede on floor 6.
our hero's pawn lands on H4 and defeats Centipede's bishop!
Checkmate! our hero topples Centipede and claims victory.
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The battle, move by move
our hero's rook takes A6, leaving A1 behind. Centipede answers by moving the pawn from G4 to G3. our hero captures the enemy pawn: the pawn leaps from F2 to G3.
With dungeon cunning, Centipede brings the king to F8. our hero claims the enemy bishop by landing on H4.
Centipede's knight advances from H6 to G4. our hero captures the enemy pawn: the pawn leaps from H4 to G5.
Centipede sets the rook on B8, watching every square. our hero claims the enemy pawn by landing on F6.
From the dark, Centipede pushes the knight to H6. our hero captures the knight on H6 and leaves Centipede in check.
Centipede answers by moving the king from F8 to G8, while our hero slides the bishop across the board, from H6 to G7. With dungeon cunning, Centipede brings the rook to C8.
With a steady hand, our hero brings the rook to D6. Check from Centipede: the rook plants itself on E8.
our hero advances the king from E1 to D2, and right after that centipede sets the rook on E5, watching every square. Check: our hero tightens the net by bringing the rook to D8.
From the dark, Centipede pushes the king to H7. And it is checkmate: our hero ends the game on H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 31 s
- Moves
- 21
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 0
- Material captured (hero / opponent)
- 9 / 0
- First capture
- move 1
Floor 6 statistics
Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (21 moves) lasted longer than 9% of the games on this floor.