Battle chronicle

The duel begins: our hero against Centipede on floor 6.

our hero's king lands on F1 and defeats Centipede's rook!

Checkmate! our hero topples Centipede and claims victory.

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The battle, move by move

our hero's knight takes F3, leaving G1 behind. Centipede answers by moving the rook from G4 to F4. our hero claims the enemy pawn by landing on E5.

Check from Centipede: the rook plants itself on F1.

our hero captures the enemy rook: the king leaps from E1 to F1.

Centipede's pawn advances from D7 to D6. our hero advances the knight from E5 to F3, and right after that centipede sets the bishop on D7, watching every square.

our hero captures the enemy pawn: the knight leaps from F3 to G5.

From the dark, Centipede pushes the knight to C6. our hero claims the enemy pawn by landing on A6.

Centipede answers by moving the knight from C6 to B4. our hero captures the enemy pawn: the rook leaps from A6 to D6.

With dungeon cunning, Centipede brings the king to F8. our hero claims the enemy bishop by landing on D7.

Centipede's pawn advances from A7 to A6. From E6, our hero's knight forces Centipede to defend.

Centipede sets the king on E8, watching every square. our hero claims the enemy pawn by landing on G7.

From the dark, Centipede pushes the knight to A2, and our hero's bishop takes G5, leaving C1 behind. Centipede answers by moving the knight from A2 to C1.

Mate. our hero's rook on E7 leaves Centipede with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
34 s
Moves
23
How it ended
checkmate
Captures (hero / opponent)
7 / 0
Material captured (hero / opponent)
13 / 0
First capture
move 1

Floor 6 statistics

Against Centipede, heroes have won 53% of 352 finished games (186 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (23 moves) lasted longer than 10% of the games on this floor.

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