Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
A cruel blow: Spider's knight captures our hero's queen on E8.
The duel ends in a draw: our hero and Spider withdraw.
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The battle, move by move
With a steady hand, our hero brings the knight to F3, while spider's knight advances from E4 to G5. From F3 to G5, our hero's knight swallows Spider's knight.
Spider sets the pawn on C2, watching every square. A clean strike: our hero's pawn topples the pawn on E3.
Spider's pawn crowns on C1 and a hostile queen is born.
our hero's king takes E2, leaving E1 behind. Spider's queen reaches B2 and threatens our hero's king.
our hero slides the king across the board, from E2 to D3, while with dungeon cunning, Spider brings the queen to F2. With a steady hand, our hero brings the king to C4, and spider's king advances from E8 to D8.
our hero advances the knight from G5 to E4, while spider sets the queen on H4, watching every square. Without hurry or fear, our hero places the pawn on G3.
From the dark, Spider pushes the pawn to G5. A clean strike: our hero's pawn topples the queen on H4.
Spider advances to H4 and claims our pawn.
our hero slides the pawn across the board, from H2 to H3, and with dungeon cunning, Spider brings the knight to G4. With a steady hand, our hero brings the knight to G3, while spider's king advances from D8 to C8.
our hero advances the knight from G3 to F5, and spider sets the pawn on C6, watching every square. A clean strike: our hero's knight topples the pawn on H4.
From the dark, Spider pushes the knight to F2, and right after that our hero's knight takes F5, leaving H4 behind. Spider answers by moving the king from C8 to B7.
A clean strike: our hero's knight topples the pawn on E7.
With dungeon cunning, Spider brings the pawn to A5. With a steady hand, our hero brings the knight to D5. Spider captures the knight on D5 and puts our hero in check.
A clean strike: our hero's king topples the pawn on D5.
Spider sets the king on A7, watching every square, and right after that without hurry or fear, our hero places the pawn on E4. Spider moves the knight from F2 to H3 and topples our hero's pawn.
A clean strike: our hero's king topples the pawn on E5.
Spider answers by moving the knight from H3 to G1, and right after that our hero slides the king across the board, from E5 to E6. With dungeon cunning, Spider brings the king to A8.
With a steady hand, our hero brings the pawn to E5, while spider's knight advances from G1 to F3. our hero advances the king from E6 to E7, and spider sets the knight on D2, watching every square.
Without hurry or fear, our hero places the pawn on E6. From the dark, Spider pushes the knight to E4, and right after that our hero's king takes E8, leaving E7 behind.
Spider answers by moving the pawn from A4 to A3; then our hero slides the pawn across the board, from E6 to E7. With dungeon cunning, Spider brings the king to B8.
With a steady hand, our hero brings the king to F8, and spider's knight advances from E4 to F6. Promotion: on E8, our hero turns a pawn into a queen.
Spider advances to E8 and claims our queen.
From F8 to E8, our hero's king swallows Spider's knight.
From the dark, Spider pushes the pawn to A2; then our hero's king takes E7, leaving E8 behind. Spider answers by moving the king from B8 to B7, and right after that our hero slides the king across the board, from E7 to D6.
With dungeon cunning, Spider brings the king to C8. With a steady hand, our hero brings the king to C5. Spider's pawn crowns on A1 and a hostile rook is born.
our hero advances the king from C5 to C4, and spider sets the king on D7, watching every square. Without hurry or fear, our hero places the king on B3.
From the dark, Spider pushes the rook to F1, and right after that our hero's king takes C2, leaving B3 behind. Spider answers by moving the rook from F1 to A1; then our hero slides the king across the board, from C2 to B2.
With dungeon cunning, Spider brings the king to E8. From B2 to A1, our hero's king swallows Spider's rook.
Spider's king advances from E8 to F7. our hero advances the king from A1 to A2, while spider sets the king on G8, watching every square.
Without hurry or fear, our hero places the king on A3. From the dark, Spider pushes the king to G7; then our hero's king takes A4, leaving A3 behind.
Spider answers by moving the king from G7 to F7. From A4 to A5, our hero's king swallows Spider's pawn.
Draw. The dungeon keeps the names of our hero and Spider.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 49 s
- Moves
- 79
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 4
- Material captured (hero / opponent)
- 26 / 14
- First capture
- move 1
Floor 3 statistics
Against Spider, heroes have won 43% of 947 finished games (407 wins, 153 losses, 387 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (79 moves) lasted longer than 76% of the games on this floor.