Battle chronicle
Alberto C. draws pieces against Swarm. The dungeon watches in silence.
Swarm advances its pawn to D1 and claims our queen.
Swarm falls to Alberto C.'s mate. The legend grows.
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The battle, move by move
A clean strike: Alberto C.'s pawn topples the bishop on F3.
Alberto C. wraps a piece in Stealth; Swarm passes through the square without seeing it.
Swarm answers by moving the queen from F4 to E3. From F2 to E3, Alberto C.'s pawn swallows Swarm's queen.
Swarm moves the pawn from D3 to C2 and topples Alberto C.'s pawn.
With a steady hand, Alberto C. brings the pawn to D3. Swarm's pawn crowns on D1 and a hostile bishop is born.
From E1 to D1, Alberto C.'s king swallows Swarm's bishop.
Check from Swarm: the knight plants itself on C3.
Without hurry or fear, Alberto C. places the king on D2, and right after that from the dark, Swarm pushes the rook to C5. Alberto C.'s bishop takes B2, leaving C1 behind.
Swarm's knight reaches E4 and threatens Alberto C.'s king.
In the end, Alberto C. delivers checkmate and Swarm flees the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 46 s
- Moves
- 63
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 2
- Material captured (hero / opponent)
- 15 / 10
- First capture
- move 0
- Skills used
- 1
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (63 moves) lasted longer than 95% of the games on this floor.