Kronik pertempuran

Di kedalaman Mahzen, pahlawan kita menghadapi Geist.

benteng pahlawan kita mendarat di H6 dan mengalahkan kuda Geist!

pahlawan kita jatuh di bawah skak mat Geist. Dungeon tidak mengampuni.

Memuat…

Pertempuran, langkah demi langkah

Dari H1 ke H6, benteng pahlawan kita menelan kuda Geist.

gajah Geist mencapai B4 dan mengancam raja pahlawan kita.

Dengan tangan mantap, pahlawan kita menempatkan kuda di D2. Mat. Geist menutup jaring dan pahlawan kita jatuh di E5.

Game details

Hero's colour
White
Time control
10+0
Actual duration
30 s
Moves
4
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
3 / 0
First capture
move 0

Floor 13 statistics

Against Geist, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (4 moves) lasted longer than 11% of the games on this floor.

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