Battle chronicle
The duel begins: our hero against Ghoul on floor 16.
our hero's queen lands on D6 and defeats Ghoul's pawn!
our hero falls to Ghoul's mate. The dungeon does not forgive.
Loading…
The battle, move by move
our hero captures the enemy pawn: the queen leaps from D1 to D6.
Ghoul's knight advances from A5 to C4. our hero captures the pawn on C6 and leaves Ghoul in check.
Ghoul sets the king on E7, watching every square. our hero captures the enemy pawn: the queen leaps from C6 to B5.
our hero activates Backstab and silently removes a threat from Ghoul.
Checkmate: Ghoul finishes our hero on G1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 16 s
- Moves
- 6
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 0
- Material captured (hero / opponent)
- 3 / 0
- First capture
- move 0
- Skills used
- 1
Floor 16 statistics
Against Ghoul, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.
This game (6 moves) lasted longer than 5% of the games on this floor.