Battle chronicle

The duel begins: our hero against Ghoul on floor 16.

our hero's queen lands on D6 and defeats Ghoul's pawn!

our hero falls to Ghoul's mate. The dungeon does not forgive.

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The battle, move by move

our hero captures the enemy pawn: the queen leaps from D1 to D6.

Ghoul's knight advances from A5 to C4. our hero captures the pawn on C6 and leaves Ghoul in check.

Ghoul sets the king on E7, watching every square. our hero captures the enemy pawn: the queen leaps from C6 to B5.

our hero activates Backstab and silently removes a threat from Ghoul.

Checkmate: Ghoul finishes our hero on G1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
16 s
Moves
6
How it ended
checkmate
Captures (hero / opponent)
3 / 0
Material captured (hero / opponent)
3 / 0
First capture
move 0
Skills used
1

Floor 16 statistics

Against Ghoul, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.

This game (6 moves) lasted longer than 5% of the games on this floor.

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