Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug moves its king from E6 to E7 and topples our hero's bishop!
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
From A2 to B3, our hero's pawn swallows Slug's pawn.
Slug sets the king on E7, watching every square. A clean strike: our hero's pawn topples the pawn on C3.
From the dark, Slug pushes the king to F6, and right after that our hero's bishop takes A3, leaving C1 behind. Slug answers by moving the king from F6 to E6; then our hero slides the bishop across the board, from A3 to B2.
With dungeon cunning, Slug brings the pawn to C4. With a steady hand, our hero brings the bishop to A3. Slug moves the pawn from C4 to B3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on B3.
Slug sets the pawn on B4, watching every square. From A3 to B4, our hero's bishop swallows Slug's pawn.
From the dark, Slug pushes the pawn to F5; then our hero's bishop takes A5, leaving B4 behind. Slug answers by moving the pawn from E4 to E3, and right after that our hero slides the bishop across the board, from A5 to D8.
Slug captures the pawn on D2 and puts our hero in check.
A clean strike: our hero's king topples the pawn on D2.
Slug's king advances from E6 to D7. our hero advances the bishop from D8 to A5, and slug sets the king on C6, watching every square.
Without hurry or fear, our hero places the bishop on D8. From the dark, Slug pushes the king to C5, and right after that our hero's bishop takes H4, leaving D8 behind.
Slug answers by moving the king from C5 to B6; then our hero slides the bishop across the board, from H4 to G3. With dungeon cunning, Slug brings the king to C6.
With a steady hand, our hero brings the bishop to F4, and slug's king advances from C6 to D7. our hero advances the bishop from F4 to E3, while slug sets the king on C7, watching every square.
Without hurry or fear, our hero places the bishop on D4. From the dark, Slug pushes the king to D7; then our hero's bishop takes F6, leaving D4 behind.
Slug answers by moving the king from D7 to E6, and right after that our hero slides the bishop across the board, from F6 to E7. Slug moves the king from E6 to E7 and topples our hero's bishop.
With a steady hand, our hero brings the pawn to B4, while slug's king advances from E7 to F6. our hero advances the pawn from B4 to B5, and slug sets the pawn on D5, watching every square.
Without hurry or fear, our hero places the pawn on B6. From the dark, Slug pushes the king to E6, and right after that our hero's pawn takes B7, leaving B6 behind.
Slug answers by moving the king from E6 to D7. Promotion: on B8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the queen to B3, and slug's king advances from E6 to D6.
Check: our hero tightens the net by bringing the queen to B4.
Slug sets the king on C6, watching every square. our hero gives check with the queen on A4.
From the dark, Slug pushes the king to B7; then our hero's queen takes E8, leaving A4 behind. Slug answers by moving the pawn from D5 to D4, and right after that our hero slides the queen across the board, from E8 to E5.
With dungeon cunning, Slug brings the king to A8. A clean strike: our hero's queen topples the pawn on F5.
Slug's king advances from A8 to A7. our hero advances the queen from F5 to D3, and slug sets the king on A8, watching every square.
A clean strike: our hero's queen topples the pawn on D4.
From the dark, Slug pushes the king to B8. our hero gives check with the queen on E5.
Slug answers by moving the king from B8 to C8. From F5, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the king to D3, and slug's king advances from D8 to C7.
our hero advances the king from D3 to E4, while slug sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on H4.
From the dark, Slug pushes the king to E7; then our hero's queen takes G6, leaving F5 behind. Slug answers by moving the king from E7 to F8, and right after that our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to D5, while slug's king advances from E7 to F8.
our hero advances the pawn from H5 to H6, and slug sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on H7.
From the dark, Slug pushes the king to D7. From G7, our hero's queen forces Slug to defend.
Slug answers by moving the king from D7 to C8. our hero delivers the final mate from H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 30 s
- Moves
- 87
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 3
- Material captured (hero / opponent)
- 7 / 5
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1551 finished games (616 wins, 277 losses, 658 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (87 moves) lasted longer than 83% of the games on this floor.