Battle chronicle

In the depths of Sewers, our hero faces Gelatin.

With an adventurer's precision, our hero takes the rival rook on F3.

Gelatin falls to our hero's mate. The legend grows.

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The battle, move by move

With a steady hand, our hero brings the king to F2, and gelatin's pawn advances from E6 to E5. A clean strike: our hero's king topples the knight on F3.

Gelatin gives check with the rook on F4.

Without hurry or fear, our hero places the king on G3. From the dark, Gelatin pushes the rook to F5; then our hero's queen takes G4, leaving D1 behind.

Check from Gelatin: the rook plants itself on F3.

From G4 to F3, our hero's queen swallows Gelatin's rook.

With dungeon cunning, Gelatin brings the knight to A5. A clean strike: our hero's pawn topples the pawn on B3.

Gelatin's pawn advances from B6 to B5. our hero advances the pawn from A2 to A4, and gelatin sets the pawn on G4, watching every square.

A clean strike: our hero's queen topples the pawn on G4.

From the dark, Gelatin pushes the king to F8. From A4 to B5, our hero's pawn swallows Gelatin's pawn.

Gelatin answers by moving the knight from A5 to C4. A clean strike: our hero's pawn topples the knight on C4.

With dungeon cunning, Gelatin brings the bishop to E4. From G4 to E4, our hero's queen swallows Gelatin's bishop.

Gelatin's pawn advances from G7 to G6. A clean strike: our hero's queen topples the pawn on E5.

Gelatin sets the king on F7, watching every square. our hero gives check with the queen on F4.

From the dark, Gelatin pushes the king to E6; then our hero's pawn takes B6, leaving B5 behind. Gelatin answers by moving the pawn from G6 to G5.

From F4 to G5, our hero's queen swallows Gelatin's pawn.

With dungeon cunning, Gelatin brings the pawn to C5. With a steady hand, our hero brings the pawn to B7, while gelatin's pawn advances from A6 to A5.

Promotion: on B8, our hero turns a pawn into a queen.

Gelatin sets the king on D7, watching every square. our hero delivers the final mate from D5.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 4 s
Moves
35
How it ended
checkmate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
19 / 0
First capture
move 1

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (35 moves) lasted longer than 25% of the games on this floor.

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