Battle chronicle
The duel begins: our hero against Gelatin on floor 7.
Gelatin moves its king from B8 to C8 and topples our hero's queen!
Neither our hero nor Gelatin claims victory. A draw on the board.
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The battle, move by move
our hero's king takes F2, leaving E1 behind. Gelatin answers by moving the pawn from A6 to A5, while our hero slides the king across the board, from F2 to E3.
With dungeon cunning, Gelatin brings the pawn to A4. our hero captures the enemy pawn: the king leaps from E3 to E4.
Check from Gelatin: the bishop plants itself on D5.
our hero advances the king from E4 to D4. our hero activates Backstab and silently removes a threat from Gelatin.
Gelatin sets the pawn on F2, watching every square. Without hurry or fear, our hero places the king on D3. Gelatin's knight reaches E5 and threatens our hero's king.
our hero's king takes E2, leaving D3 behind, and gelatin answers by moving the pawn from C6 to C5. our hero captures the enemy pawn: the king leaps from E2 to F2.
With dungeon cunning, Gelatin brings the rook to E6, and right after that with a steady hand, our hero brings the king to E3. Gelatin's knight reaches G6 and threatens our hero's king.
our hero advances the king from E3 to F3. Check from Gelatin: the rook plants itself on E3.
our hero claims the enemy rook by landing on E3.
From the dark, Gelatin pushes the knight to H8. our hero's king takes E4, leaving E3 behind, while gelatin answers by moving the pawn from A4 to A3.
our hero claims the enemy pawn by landing on A3.
With dungeon cunning, Gelatin brings the king to F7; then with a steady hand, our hero brings the king to D3. Gelatin gives check with the pawn on C4.
our hero advances the king from D3 to C3, and gelatin sets the knight on G6, watching every square. our hero captures the enemy pawn: the king leaps from C3 to C4.
From the dark, Gelatin pushes the king to E8. our hero claims the enemy pawn by landing on B3.
Gelatin answers by moving the king from E8 to F7; then our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Gelatin brings the pawn to B5.
our hero claims the enemy pawn by landing on B5.
Gelatin's king advances from F7 to E6; then our hero advances the pawn from D2 to D3. Gelatin sets the king on D5, watching every square.
Without hurry or fear, our hero places the king on B4, and from the dark, Gelatin pushes the knight to E7. our hero's pawn takes B6, leaving B5 behind, while gelatin answers by moving the king from D5 to C6.
our hero slides the king across the board, from B4 to A5. With dungeon cunning, Gelatin brings the pawn to G4; then with a steady hand, our hero brings the pawn to D4.
Gelatin's knight advances from E7 to C8, and right after that our hero advances the king from A5 to A6. Gelatin sets the pawn on G5, watching every square.
Without hurry or fear, our hero places the pawn on B7, while from the dark, Gelatin pushes the king to C7. our hero's pawn takes D5, leaving D4 behind, and gelatin answers by moving the king from C7 to B8.
our hero's pawn crowns on C8 and becomes a queen.
A cruel blow: Gelatin's king captures our hero's queen on C8.
With a steady hand, our hero brings the pawn to D6. Gelatin's king advances from C8 to D7; then our hero advances the king from A6 to B6.
Gelatin sets the pawn on G3, watching every square. Without hurry or fear, our hero places the king on C5, and from the dark, Gelatin pushes the pawn to G2.
our hero's king takes D5, leaving C5 behind. On G1, Gelatin promotes and gains a reinforcing rook.
our hero slides the king across the board, from D5 to E5. With dungeon cunning, Gelatin brings the rook to C1; then with a steady hand, our hero brings the king to D5.
Check from Gelatin: the rook plants itself on D1.
our hero advances the king from D5 to E5, and gelatin sets the king on C6, watching every square. Without hurry or fear, our hero places the king on E6, while from the dark, Gelatin pushes the rook to G1.
our hero's pawn takes D7, leaving D6 behind. Check from Gelatin: the rook plants itself on E1.
our hero slides the king across the board, from E6 to F7. A cruel blow: Gelatin's king captures our hero's pawn on D7.
With a steady hand, our hero brings the king to G6. Gelatin's rook reaches E6 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from G6 to G5.
Gelatin sets the rook on E3, watching every square. Without hurry or fear, our hero places the king on F4, and from the dark, Gelatin pushes the rook to E8.
our hero's king takes F5, leaving F4 behind. Gelatin's rook reaches E5 and threatens our hero's king.
our hero claims the enemy rook by landing on E5.
The duel ends in a draw: our hero and Gelatin withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 39 s
- Moves
- 83
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 20 / 10
- First capture
- move 2
- Skills used
- 1
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (83 moves) lasted longer than 85% of the games on this floor.