Battle chronicle

A new legend is written: our hero challenges Wounded Devil on floor 66.

With an adventurer's precision, our hero takes the rival rook on G3.

Wounded Devil falls to our hero's mate. The legend grows.

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The battle, move by move

our hero claims the enemy rook by landing on G3.

Wounded Devil's bishop advances from G4 to E2. our hero captures the enemy bishop: the queen leaps from D1 to E2.

Wounded Devil sets the bishop on E3, watching every square. our hero claims the enemy bishop by landing on E3.

From the dark, Wounded Devil pushes the king to F8, and our hero's pawn takes A4, leaving A2 behind. Wounded Devil answers by moving the knight from F5 to D6, while our hero slides the pawn across the board, from A4 to A5.

With dungeon cunning, Wounded Devil brings the pawn to F5. With a steady hand, our hero brings the pawn to A6.

Stealth. our hero's trap leaves Wounded Devil confused.

Wounded Devil's pawn advances from E6 to E5.

In the end, our hero delivers checkmate and Wounded Devil flees the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 49 s
Moves
33
How it ended
checkmate
Captures (hero / opponent)
3 / 0
Material captured (hero / opponent)
11 / 0
First capture
move 0
Skills used
1

Floor 66 statistics

Against Wounded Devil, heroes have won 20% of 20 finished games (4 wins, 16 losses, 0 draws). Average length: 21 moves. Average game time: 2 min 1 s. Most common ending: checkmate.

This game (33 moves) lasted longer than 75% of the games on this floor.

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