Battle chronicle
A new legend is written: our hero challenges Wounded Devil on floor 66.
our hero answers with fury: the rook leaps from H1 to G1 and captures the enemy rook.
In the end, our hero delivers checkmate and Wounded Devil flees the board.
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The battle, move by move
With a steady hand, our hero brings the bishop to E3. Wounded Devil gives check with the rook on G1.
our hero captures the enemy rook: the rook leaps from H1 to G1.
Wounded Devil sets the queen on B8, watching every square, while without hurry or fear, our hero places the queen on A1. From the dark, Wounded Devil pushes the pawn to H5, and our hero's king takes F1, leaving E1 behind.
Wounded Devil answers by moving the pawn from H5 to H4, while our hero slides the king across the board, from F1 to G2. With dungeon cunning, Wounded Devil brings the queen to E5.
our hero gives check with the queen on A8.
Wounded Devil's queen advances from E5 to B8. our hero advances the queen from A8 to A2. Thanks to Stealth, our hero fools Wounded Devil on the board.
Wounded Devil sets the knight on D6, watching every square.
Checkmate! our hero topples Wounded Devil and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 47 s
- Moves
- 35
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 5 / 0
- First capture
- move 1
- Skills used
- 1
Floor 66 statistics
Against Wounded Devil, heroes have won 20% of 20 finished games (4 wins, 16 losses, 0 draws). Average length: 21 moves. Average game time: 2 min 1 s. Most common ending: checkmate.
This game (35 moves) lasted longer than 80% of the games on this floor.