Battle chronicle
A new legend is written: our hero challenges Swarm on floor 26.
our hero answers with fury: the rook leaps from H1 to H7 and captures the enemy queen.
In the end, our hero delivers checkmate and Swarm flees the board.
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The battle, move by move
our hero claims the enemy queen by landing on H7.
From the dark, Swarm pushes the knight to C3, and our hero's queen takes D2, leaving D1 behind. Stealth. our hero's trap leaves Swarm confused.
Swarm answers by moving the knight from C3 to B1. our hero claims the enemy knight by landing on B1.
Check from Swarm: the rook plants itself on C1.
our hero captures the enemy rook: the rook leaps from B1 to C1.
Swarm's rook advances from D6 to B6.
Checkmate! our hero topples Swarm and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 46 s
- Moves
- 13
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 0
- Material captured (hero / opponent)
- 17 / 0
- First capture
- move 0
- Skills used
- 1
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (13 moves) lasted longer than 73% of the games on this floor.