Battle chronicle
our hero draws pieces against Swarm. The dungeon watches in silence.
A clash of 7 moves under the dungeon's gaze.
In the end, our hero delivers checkmate and Swarm flees the board.
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The battle, move by move
Without hurry or fear, our hero places the knight on H3. Swarm gives check with the pawn on D2.
our hero's king takes D1, leaving E1 behind. Swarm answers by moving the king from E8 to D8; then our hero slides the rook across the board, from H1 to G1.
our hero wraps a piece in Stealth; Swarm passes through the square without seeing it.
With dungeon cunning, Swarm brings the queen to D3.
Checkmate! our hero topples Swarm and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 16 s
- Moves
- 7
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
- Skills used
- 1
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (7 moves) lasted longer than 63% of the games on this floor.