Battle chronicle
The duel begins: our hero against Swarm on floor 26.
our hero's knight lands on E5 and defeats Swarm's bishop!
Checkmate! our hero topples Swarm and claims victory.
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The battle, move by move
our hero slides the queen across the board, from D1 to A4; then with dungeon cunning, Swarm brings the knight to B6. With a steady hand, our hero brings the queen to B5, and right after that swarm's pawn advances from E4 to E3.
our hero advances the knight from G1 to F3. Swarm gives check with the pawn on D2.
our hero claims the enemy pawn by landing on D2.
From the dark, Swarm pushes the knight to F8. our hero captures the enemy pawn: the bishop leaps from D2 to E3.
our hero wraps a piece in Stealth; Swarm passes through the square without seeing it.
Swarm answers by moving the pawn from C7 to C5. our hero claims the enemy bishop by landing on E5.
Swarm's pawn falls on E5 and tears the knight from our hero.
Swarm falls to our hero's mate. The legend grows.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 57 s
- Moves
- 43
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 1
- Material captured (hero / opponent)
- 5 / 3
- First capture
- move 3
- Skills used
- 1
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 91% of the games on this floor.