Battle chronicle
In the depths of Cursed forest, our hero faces Glade Witch.
our hero's rook lands on H7 and defeats Glade Witch's pawn!
Checkmate! our hero topples Glade Witch and claims victory.
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The battle, move by move
Check: our hero tightens the net by bringing the rook to A8.
Glade Witch's bishop advances from E7 to D8. A clean strike: our hero's rook topples the pawn on H7.
Check from Glade Witch: the rook plants itself on E4.
Without hurry or fear, our hero places the king on D2. Glade Witch gives check with the queen on B2.
our hero's queen takes C2, leaving D1 behind. Stealth. our hero's trap leaves Glade Witch confused.
Glade Witch's knight reaches C5 and threatens our hero's king.
Glade Witch falls to our hero's mate. The legend grows.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 7 s
- Moves
- 47
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 1 / 0
- First capture
- move 1
- Skills used
- 1
Floor 28 statistics
Against Glade Witch, heroes have won 26% of 77 finished games (20 wins, 54 losses, 3 draws). Average length: 22 moves. Average game time: 2 min 10 s. Most common ending: checkmate.
This game (47 moves) lasted longer than 84% of the games on this floor.