Battle chronicle

A new legend is written: our hero challenges Zombie on floor 12.

Zombie moves its pawn from A6 to B5 and topples our hero's rook!

In the end, our hero delivers checkmate and Zombie flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on G3.

Zombie sets the pawn on A4, watching every square, and without hurry or fear, our hero places the knight on A3. After toppling the bishop on F1, Zombie threatens our hero's king.

our hero claims the enemy rook by landing on F1.

Zombie answers by moving the pawn from H5 to H4. our hero captures the enemy rook: the knight leaps from A3 to B5.

A cruel blow: Zombie's knight captures our hero's knight on B5.

our hero claims the enemy pawn by landing on A4.

After toppling the pawn on E2, Zombie threatens our hero's king.

our hero captures the enemy bishop: the king leaps from F1 to E2.

A cruel blow: Zombie's pawn captures our hero's pawn on G3.

Without hurry or fear, our hero places the rook on B1. From the dark, Zombie pushes the knight to A7. our hero captures the enemy pawn: the rook leaps from B1 to B7.

Zombie answers by moving the knight from A7 to B5. our hero gives check with the rook on B8.

With dungeon cunning, Zombie brings the king to F7. our hero captures the enemy knight: the rook leaps from B8 to B5.

A cruel blow: Zombie's pawn captures our hero's rook on B5.

our hero advances the queen from A4 to A7, and right after that zombie sets the king on G8, watching every square. our hero captures the enemy bishop: the queen leaps from A7 to D7.

From the dark, Zombie pushes the king to H8. our hero claims the enemy pawn by landing on E7.

Zombie answers by moving the pawn from D5 to D4, and our hero slides the queen across the board, from E7 to A7. With dungeon cunning, Zombie brings the pawn to B4.

our hero captures the pawn on H6 and leaves Zombie in check.

Zombie's king advances from H8 to G8. our hero advances the pawn from A2 to A4.

our hero activates Backstab and silently removes a threat from Zombie.

Zombie gives check with the pawn on D3.

our hero claims the enemy pawn by landing on D3.

From the dark, Zombie pushes the king to F8. And it is checkmate: our hero ends the game on H8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 35 s
Moves
35
How it ended
checkmate
Captures (hero / opponent)
11 / 5
Material captured (hero / opponent)
25 / 13
First capture
move 0
Skills used
1

Floor 12 statistics

Against Zombie, heroes have won 59% of 225 finished games (132 wins, 73 losses, 20 draws). Average length: 40 moves. Average game time: 2 min 47 s. Most common ending: checkmate.

This game (35 moves) lasted longer than 41% of the games on this floor.

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