Battle chronicle

In the depths of Sewers, our hero faces Gelatin.

With an adventurer's precision, our hero takes the rival rook on B3.

Draw. The dungeon keeps the names of our hero and Gelatin.

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The battle, move by move

From A2 to B3, our hero's pawn swallows Gelatin's pawn.

Gelatin's knight advances from E6 to F4. A clean strike: our hero's rook topples the pawn on A6.

Gelatin captures the pawn on G2 and puts our hero in check.

Without hurry or fear, our hero places the king on F1. From the dark, Gelatin pushes the bishop to H5.

A clean strike: our hero's rook topples the pawn on B6.

Gelatin answers by moving the king from E8 to F8. From B6 to C6, our hero's rook swallows Gelatin's pawn.

With dungeon cunning, Gelatin brings the rook to B7. With a steady hand, our hero brings the rook to G6. Gelatin advances to G6 and claims our rook.

From E2 to F3, our hero's pawn swallows Gelatin's pawn.

Gelatin sets the pawn on G4, watching every square. A clean strike: our hero's pawn topples the pawn on G4.

From the dark, Gelatin pushes the knight to F4, and right after that our hero's knight takes E2, leaving G1 behind. Gelatin answers by moving the knight from F4 to E6; then our hero slides the knight across the board, from E2 to F4.

With dungeon cunning, Gelatin brings the bishop to E8. By taking the knight on E6, our hero drives Gelatin into check.

Gelatin's king advances from F8 to E7. A clean strike: our hero's knight topples the pawn on G7.

Gelatin's bishop reaches B5 and threatens our hero's king.

Without hurry or fear, our hero places the pawn on D3. From the dark, Gelatin pushes the king to F7; then our hero's knight takes F5, leaving G7 behind.

Gelatin answers by moving the bishop from B5 to D7, and right after that our hero slides the knight across the board, from F5 to E3. From the shadows, Backstab. Gelatin loses a piece to our hero's blade.

Gelatin moves the rook from B7 to B3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the rook on B3.

Gelatin's bishop advances from D7 to C6, and our hero advances the bishop from C1 to D2. Gelatin sets the king on F6, watching every square.

Without hurry or fear, our hero places the knight on C4, and right after that from the dark, Gelatin pushes the king to E6. our hero's knight takes E3, leaving C4 behind; then gelatin answers by moving the king from E6 to E7.

From F5, our hero's knight forces Gelatin to defend.

With dungeon cunning, Gelatin brings the king to D8, and with a steady hand, our hero brings the knight to D4. Gelatin's bishop advances from C6 to A8.

our hero gives check with the knight on E6.

Gelatin sets the king on D7, watching every square. From C5, our hero's knight forces Gelatin to defend.

From the dark, Gelatin pushes the king to E8. our hero's bishop takes G5, leaving D2 behind, and right after that gelatin answers by moving the bishop from A8 to C6.

our hero slides the knight across the board, from C5 to A6. With dungeon cunning, Gelatin brings the king to D7. From B8, our hero's knight forces Gelatin to defend.

Gelatin's king advances from D7 to C8. From B8 to C6, our hero's knight swallows Gelatin's bishop.

Gelatin sets the king on B7, watching every square. our hero gives check with the knight on D8.

From the dark, Gelatin pushes the king to C8. our hero's knight takes C6, leaving D8 behind; then gelatin answers by moving the king from C8 to C7.

our hero slides the knight across the board, from C6 to D4. With dungeon cunning, Gelatin brings the king to C8, and with a steady hand, our hero brings the pawn to B4.

Gelatin's king advances from C8 to B7, while our hero advances the pawn from B4 to B5. Gelatin sets the king on A7, watching every square.

Without hurry or fear, our hero places the pawn on B4; then from the dark, Gelatin pushes the king to A8. our hero's king takes E2, leaving F1 behind, and right after that gelatin answers by moving the king from A8 to B7.

our hero slides the king across the board, from E2 to D2. With dungeon cunning, Gelatin brings the king to A7. Check: our hero tightens the net by bringing the knight to C6.

Gelatin's king advances from A7 to A8, and our hero advances the knight from C6 to E5. Gelatin sets the king on B7, watching every square.

Without hurry or fear, our hero places the pawn on F4, and right after that from the dark, Gelatin pushes the king to A8. our hero's pawn takes F5, leaving F4 behind; then gelatin answers by moving the king from A8 to B8.

our hero slides the pawn across the board, from F5 to F6. With dungeon cunning, Gelatin brings the king to A8, and with a steady hand, our hero brings the pawn to F7.

Gelatin's king advances from A8 to A7. Promotion: on F8, our hero turns a pawn into a queen.

Gelatin sets the king on B6, watching every square. our hero gives check with the queen on C5.

From the dark, Gelatin pushes the king to B7. From C6, our hero's queen forces Gelatin to defend.

Gelatin answers by moving the king from B7 to B8, and our hero slides the queen across the board, from C6 to D5. With dungeon cunning, Gelatin brings the king to A7, while with a steady hand, our hero brings the knight to C4.

Gelatin's king advances from A7 to B8, and our hero advances the pawn from B5 to B6. Gelatin sets the king on C8, watching every square.

Check: our hero tightens the net by bringing the knight to D6.

From the dark, Gelatin pushes the king to B8. our hero's queen takes C6, leaving D5 behind.

Neither our hero nor Gelatin claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 48 s
Moves
97
How it ended
stalemate
Captures (hero / opponent)
10 / 3
Material captured (hero / opponent)
18 / 7
First capture
move 0
Skills used
1

Floor 7 statistics

Against Gelatin, heroes have won 47% of 303 finished games (142 wins, 68 losses, 93 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (97 moves) lasted longer than 92% of the games on this floor.

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