Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

Spider moves its pawn from F6 to G5 and topples our hero's knight!

Neither our hero nor Spider claims victory. A draw on the board.

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The battle, move by move

our hero slides the knight across the board, from G1 to H3. Spider gives check with the knight on G2.

With a steady hand, our hero brings the king to E2, and spider's pawn advances from A4 to A3. A clean strike: our hero's bishop topples the pawn on A3.

Spider sets the knight on F2, watching every square, and right after that without hurry or fear, our hero places the king on F3. Spider gives check with the knight on H4.

A clean strike: our hero's king topples the knight on F2.

Spider answers by moving the king from E8 to F7. our hero gives check with the knight on G5.

Spider moves the pawn from F6 to G5 and topples our hero's knight.

With a steady hand, our hero brings the bishop to B2, while spider's king advances from F7 to F6. From B2 to C3, our hero's bishop swallows Spider's pawn.

Spider sets the knight on G6, watching every square; then without hurry or fear, our hero places the king on E3. From the dark, Spider pushes the king to E6, and right after that our hero's bishop takes A5, leaving C3 behind.

Spider answers by moving the king from E6 to D5; then our hero slides the king across the board, from E3 to F3. Spider's pawn reaches G4 and threatens our hero's king.

From F3 to G4, our hero's king swallows Spider's pawn.

Spider's king advances from D5 to D4. our hero advances the king from G4 to H3, while spider sets the knight on H4, watching every square.

From H3 to H4, our hero's king swallows Spider's knight.

From the dark, Spider pushes the pawn to E4; then our hero's king takes H5, leaving H4 behind. Spider answers by moving the pawn from E7 to E5, and right after that our hero slides the bishop across the board, from A5 to D2.

With dungeon cunning, Spider brings the king to D3. With a steady hand, our hero brings the bishop to F4, while spider's king advances from D3 to D4.

By taking the pawn on E5, our hero drives Spider into check.

Spider moves the king from D4 to E5 and topples our hero's bishop.

Without hurry or fear, our hero places the king on G5. From the dark, Spider pushes the king to D4, and right after that our hero's king takes F4, leaving G5 behind.

Spider answers by moving the pawn from A6 to A5; then our hero slides the king across the board, from F4 to F5. With dungeon cunning, Spider brings the pawn to E3.

With a steady hand, our hero brings the king to G4, and spider's king advances from D4 to E4. our hero advances the king from G4 to G3, while spider sets the king on F5, watching every square.

Without hurry or fear, our hero places the king on F3. From the dark, Spider pushes the king to E5.

A clean strike: our hero's king topples the pawn on E3.

Spider answers by moving the king from E5 to F6, and right after that our hero slides the king across the board, from E3 to D4. With dungeon cunning, Spider brings the king to E6.

With a steady hand, our hero brings the king to C5, while spider's pawn advances from A5 to A4. our hero advances the king from C5 to B4, and spider sets the king on E5, watching every square.

A clean strike: our hero's king topples the pawn on A4.

The duel ends in a draw: our hero and Spider withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 40 s
Moves
57
How it ended
draw
Captures (hero / opponent)
8 / 2
Material captured (hero / opponent)
12 / 6
First capture
move 2

Floor 3 statistics

Against Spider, heroes have won 43% of 947 finished games (407 wins, 153 losses, 387 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (57 moves) lasted longer than 45% of the games on this floor.

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