Battle chronicle

A new legend is written: our hero challenges Walking Tomb on floor 14.

our hero's knight lands on D4 and defeats Walking Tomb's knight!

our hero falls to Walking Tomb's mate. The dungeon does not forgive.

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The battle, move by move

Without hurry or fear, our hero places the knight on F3. From the dark, Walking Tomb pushes the king to F8. our hero captures the enemy knight: the knight leaps from F3 to D4.

Walking Tomb answers by moving the knight from F6 to E8. our hero claims the enemy pawn by landing on F5.

Walking Tomb gives check with the queen on B4.

With a steady hand, our hero brings the king to D1. Walking Tomb's queen reaches A4 and threatens our hero's king.

our hero advances the king from D1 to D2. Check from Walking Tomb: the queen plants itself on C2.

Without hurry or fear, our hero places the king on E3. our hero activates Backstab and silently removes a threat from Walking Tomb.

After toppling the bishop on C1, Walking Tomb threatens our hero's king.

our hero's king takes D3, leaving E3 behind. Walking Tomb's bishop reaches A6 and threatens our hero's king.

our hero slides the king across the board, from D3 to D4. Check from Walking Tomb: the queen plants itself on D2.

With a steady hand, our hero brings the king to E5. Checkmate: Walking Tomb finishes our hero on F6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
39 s
Moves
18
How it ended
checkmate
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
4 / 3
First capture
move 1
Skills used
1

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (18 moves) lasted longer than 32% of the games on this floor.

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