Battle chronicle
The duel begins: our hero against Rat King on floor 10.
our hero's king lands on D2 and defeats Rat King's bishop!
our hero falls to Rat King's mate. The dungeon does not forgive.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from F2 to G3.
Rat King's pawn reaches C2 and threatens our hero's king.
our hero's king takes E2, leaving E1 behind. Rat King answers by moving the bishop from B4 to D2. our hero captures the enemy bishop: the king leaps from E2 to D2.
With dungeon cunning, Rat King brings the knight to C3. our hero claims the enemy pawn by landing on C2.
Rat King's bishop advances from E7 to D8. our hero advances the pawn from G3 to G4.
Check from Rat King: the knight plants itself on D4.
our hero claims the enemy knight by landing on C3.
Rat King gives check with the rook on C7.
our hero captures the enemy knight: the king leaps from C3 to D4.
A cruel blow: Rat King's pawn captures our hero's pawn on G4.
our hero slides the king across the board, from D4 to D5. Check from Rat King: the rook plants itself on C5.
our hero captures the enemy pawn: the king leaps from D5 to D6.
Checkmate: Rat King finishes our hero on C7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 25 s
- Moves
- 18
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 1
- Material captured (hero / opponent)
- 12 / 1
- First capture
- move 0
Floor 10 statistics
Against Rat King, heroes have won 55% of 129 finished games (71 wins, 33 losses, 25 draws). Average length: 44 moves. Average game time: 2 min 4 s. Most common ending: checkmate.
This game (18 moves) lasted longer than 23% of the games on this floor.