Battle chronicle

our hero draws pieces against Harpy. The dungeon watches in silence.

A clash of 10 moves under the dungeon's gaze.

our hero falls to Harpy's mate. The dungeon does not forgive.

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The battle, move by move

our hero's king takes D2, leaving E1 behind. Harpy answers by moving the pawn from F5 to F4, and right after that our hero slides the king across the board, from D2 to C1.

With dungeon cunning, Harpy brings the pawn to E3. With a steady hand, our hero brings the rook to E1, while harpy's pawn advances from B7 to B5.

our hero advances the pawn from H2 to H4. Harpy's bishop reaches E4 and threatens our hero's king.

Without hurry or fear, our hero places the king on B2. Mate. Harpy closes the net and our hero falls on C3.

Game details

Hero's colour
White
Time control
10+0
Actual duration
20 s
Moves
10
How it ended
checkmate
Captures (hero / opponent)
0 / 0
Material captured (hero / opponent)
0 / 0

Floor 75 statistics

Against Harpy, heroes have won 11% of 27 finished games (3 wins, 23 losses, 1 draws). Average length: 17 moves. Average game time: 59 s. Most common ending: checkmate.

This game (10 moves) lasted longer than 37% of the games on this floor.

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