Battle chronicle

our hero draws pieces against Harpy. The dungeon watches in silence.

Harpy advances its queen to F1 and claims our bishop.

Harpy's edge closes the game: mate against our hero.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on F3.

With dungeon cunning, Harpy brings the queen to B5. From F3 to E4, our hero's pawn swallows Harpy's pawn.

Harpy captures the pawn on E4 and puts our hero in check.

our hero advances the king from E1 to D1. Harpy's edge falls on F1 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
16 s
Moves
6
How it ended
checkmate
Captures (hero / opponent)
2 / 2
Material captured (hero / opponent)
2 / 4
First capture
move 0

Floor 75 statistics

Against Harpy, heroes have won 11% of 27 finished games (3 wins, 23 losses, 1 draws). Average length: 17 moves. Average game time: 59 s. Most common ending: checkmate.

This game (6 moves) lasted longer than 19% of the games on this floor.

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