Battle chronicle

A new legend is written: our hero challenges Harpy on floor 75.

our hero answers with fury: the rook leaps from A1 to B1 and captures the enemy rook.

Checkmate. Harpy defeats our hero on this floor.

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The battle, move by move

Without hurry or fear, our hero places the knight on H3. Harpy's pawn falls on C2 and tears the pawn from our hero.

our hero's knight takes C3, leaving B1 behind. A cruel blow: Harpy's pawn captures our hero's knight on C3.

our hero claims the enemy pawn by landing on C3.

With dungeon cunning, Harpy brings the rook to B7. our hero captures the enemy pawn: the pawn leaps from G2 to F3.

Harpy gives check with the rook on B1.

our hero claims the enemy rook by landing on B1.

Stealth. our hero's trap leaves Harpy confused.

Harpy sets the bishop on B5, watching every square.

our hero falls to Harpy's mate. The dungeon does not forgive.

Game details

Hero's colour
White
Time control
10+0
Actual duration
59 s
Moves
14
How it ended
checkmate
Captures (hero / opponent)
3 / 2
Material captured (hero / opponent)
7 / 4
First capture
move 1
Skills used
1

Floor 75 statistics

Against Harpy, heroes have won 11% of 27 finished games (3 wins, 23 losses, 1 draws). Average length: 17 moves. Average game time: 59 s. Most common ending: checkmate.

This game (14 moves) lasted longer than 52% of the games on this floor.

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