Battle chronicle
In the depths of Volcanic nest, our hero faces Salamander.
With an adventurer's precision, our hero takes the rival knight on F6.
our hero is forced to flee. Salamander holds the field.
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The battle, move by move
From E2 to F3, our hero's pawn swallows Salamander's pawn.
From the dark, Salamander pushes the pawn to B5. A clean strike: our hero's pawn topples the pawn on G4.
Salamander answers by moving the rook from H5 to D5, and right after that our hero slides the queen across the board, from D1 to B1. With dungeon cunning, Salamander brings the pawn to C6.
By taking the pawn on G6, our hero drives Salamander into check.
Salamander's king advances from E8 to E7. our hero advances the pawn from G4 to G5. Salamander moves the bishop from H6 to G5 and topples our hero's pawn.
By taking the pawn on G7, our hero drives Salamander into check.
From the dark, Salamander pushes the king to D6. our hero gives check with the queen on G6.
Salamander answers by moving the knight from D7 to F6; then our hero slides the pawn across the board, from H2 to H4. Salamander captures the pawn on D2 and puts our hero in check.
With a steady hand, our hero brings the king to E2. Salamander's knight reaches C3 and threatens our hero's king.
our hero advances the king from E2 to F2, while salamander sets the king on C5, watching every square. From G6 to F6, our hero's queen swallows Salamander's knight.
Salamander gives check with the knight on E4.
our hero is forced to flee. Salamander holds the field.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 4 s
- Moves
- 22
- How it ended
- resignation
- Captures (hero / opponent)
- 5 / 2
- Material captured (hero / opponent)
- 7 / 2
- First capture
- move 0
Floor 81 statistics
Against Salamander, heroes have won 77% of 13 finished games (10 wins, 3 losses, 0 draws). Average length: 36 moves. Average game time: 4 min 0 s. Most common ending: checkmate.
This game (22 moves) lasted longer than 15% of the games on this floor.