Battle chronicle

In the depths of Volcanic nest, our hero faces Salamander.

With an adventurer's precision, our hero takes the rival rook on A8.

Salamander falls to our hero's mate. The legend grows.

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The battle, move by move

From G2 to F3, our hero's pawn swallows Salamander's pawn.

our hero wraps a piece in Stealth; Salamander passes through the square without seeing it.

Salamander answers by moving the rook from H5 to D5. A clean strike: our hero's queen topples the rook on D5.

With dungeon cunning, Salamander brings the knight to B8. From C1 to H6, our hero's bishop swallows Salamander's bishop.

Salamander's knight advances from B8 to D7. A clean strike: our hero's bishop topples the pawn on G7.

Salamander sets the bishop on C8, watching every square. From D5 to C4, our hero's queen swallows Salamander's pawn.

From the dark, Salamander pushes the knight to F6. A clean strike: our hero's bishop topples the knight on F6.

Salamander answers by moving the king from E8 to D7. By taking the pawn on G4, our hero drives Salamander into check.

With dungeon cunning, Salamander brings the king to D6. A clean strike: our hero's queen topples the bishop on C8.

Salamander's rook advances from A7 to A8. From C8 to A8, our hero's queen swallows Salamander's rook.

Salamander sets the pawn on G5, watching every square. A clean strike: our hero's queen topples the knight on A4.

Salamander advances to B2 and claims our pawn.

our hero's knight takes D2, leaving B1 behind. Salamander's pawn crowns on A1 and a hostile queen is born.

our hero slides the king across the board, from E1 to F2. Salamander captures the bishop on F6 and puts our hero in check.

In the end, our hero delivers checkmate and Salamander flees the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 32 s
Moves
37
How it ended
checkmate
Captures (hero / opponent)
10 / 3
Material captured (hero / opponent)
26 / 9
First capture
move 0
Skills used
1

Floor 81 statistics

Against Salamander, heroes have won 77% of 13 finished games (10 wins, 3 losses, 0 draws). Average length: 36 moves. Average game time: 4 min 0 s. Most common ending: checkmate.

This game (37 moves) lasted longer than 54% of the games on this floor.

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