Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on E6.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

With a steady hand, our hero brings the pawn to F3, while rat's knight advances from D7 to B8. our hero advances the pawn from E2 to E3.

Rat moves the pawn from A3 to B2 and topples our hero's pawn.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the knight to D7, and right after that our hero's pawn takes C4, leaving C2 behind.

Rat's pawn crowns on B1 and a hostile bishop is born.

our hero slides the king across the board, from D1 to C1, while with dungeon cunning, Rat brings the king to D8. From C1 to B1, our hero's king swallows Rat's bishop.

Rat's king advances from D8 to E8. our hero advances the pawn from D2 to D4. Rat advances to F3 and claims our pawn.

From G2 to F3, our hero's pawn swallows Rat's pawn.

From the dark, Rat pushes the pawn to G5; then our hero's pawn takes H3, leaving H2 behind. Rat answers by moving the king from E8 to F8.

From D4 to C5, our hero's pawn swallows Rat's pawn.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to E4, while rat's king advances from F7 to E6.

our hero advances the pawn from E4 to E5, and rat sets the king on F7, watching every square. our hero gives check with the pawn on E6.

Rat advances to E6 and claims our pawn.

our hero's pawn takes F4, leaving F3 behind. Rat answers by moving the king from E6 to F5.

A clean strike: our hero's pawn topples the pawn on G5.

With dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the pawn to A3, and rat's king advances from F5 to F4.

our hero advances the pawn from H3 to H4, while rat sets the knight on F8, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Rat pushes the pawn to E5; then our hero's king takes D3, leaving C2 behind. Rat answers by moving the knight from F8 to D7, and right after that our hero slides the king across the board, from D3 to E2.

With dungeon cunning, Rat brings the king to G4. With a steady hand, our hero brings the king to F2. Rat advances to H4 and claims our pawn.

our hero advances the king from F2 to G2, and rat sets the king on H5, watching every square. Without hurry or fear, our hero places the king on H3.

From the dark, Rat pushes the knight to F8, and right after that our hero's king takes G3, leaving H3 behind. Rat answers by moving the king from H5 to G6; then our hero slides the king across the board, from G3 to G4.

With dungeon cunning, Rat brings the king to F7. From G6, our hero's pawn forces Rat to defend.

Rat moves the king from F7 to G6 and topples our hero's pawn.

our hero advances the king from G4 to H4, while rat sets the king on G7, watching every square. Without hurry or fear, our hero places the king on H5.

From the dark, Rat pushes the knight to E6; then our hero's king takes G4, leaving H5 behind. Rat answers by moving the pawn from E5 to E4, and right after that our hero slides the king across the board, from G4 to F5.

With dungeon cunning, Rat brings the king to H6. A clean strike: our hero's king topples the knight on E6.

Rat's king advances from H6 to G5. our hero advances the king from E6 to E5, and rat sets the king on H4, watching every square.

A clean strike: our hero's king topples the pawn on E4.

From the dark, Rat pushes the king to G4, and right after that our hero's king takes E3, leaving E4 behind. Rat answers by moving the king from G4 to H3; then our hero slides the king across the board, from E3 to D4.

With dungeon cunning, Rat brings the king to G3. With a steady hand, our hero brings the king to E5, and rat's king advances from G3 to H4.

our hero advances the king from E5 to E6, while rat sets the king on G4, watching every square. Without hurry or fear, our hero places the king on D7.

From the dark, Rat pushes the king to H3. A clean strike: our hero's king topples the pawn on C7.

Rat answers by moving the king from H3 to H2, and right after that our hero slides the king across the board, from C7 to C8. With dungeon cunning, Rat brings the king to G2.

With a steady hand, our hero brings the king to C7, while rat's king advances from G2 to F1. From C7 to C6, our hero's king swallows Rat's pawn.

Rat sets the king on E1, watching every square; then without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to D2.

From B5 to A4, our hero's king swallows Rat's pawn.

Rat answers by moving the king from D2 to E2; then our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Rat brings the king to E3.

With a steady hand, our hero brings the pawn to C7, and rat's king advances from E3 to F4. Promotion: on C8, our hero turns a pawn into a queen.

Rat sets the king on F3, watching every square, and right after that without hurry or fear, our hero places the pawn on C5. From the dark, Rat pushes the king to E3; then our hero's pawn takes C6, leaving C5 behind.

Rat answers by moving the king from E3 to F2, and right after that our hero slides the pawn across the board, from C6 to C7. With dungeon cunning, Rat brings the king to E1.

With a steady hand, our hero brings the queen to D8, while rat's king advances from E1 to F1. Promotion: on C8, our hero turns a pawn into a queen.

Rat sets the king on F2, watching every square; then without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to F1, and right after that our hero's pawn takes A4, leaving A3 behind.

Rat answers by moving the king from F1 to E2; then our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to F2.

With a steady hand, our hero brings the pawn to A6, and rat's king advances from F2 to E1. our hero advances the pawn from A6 to A7, while rat sets the king on F1, watching every square.

Promotion: on A8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to F2; then our hero's queen takes A1, leaving A8 behind. Rat answers by moving the king from F2 to G3, and right after that our hero slides the queen across the board, from D8 to H8.

With dungeon cunning, Rat brings the king to F2. our hero gives check with the queen on F8.

Rat's king advances from F2 to G2. our hero advances the king from B5 to C4, and rat sets the king on G3, watching every square.

Without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the king to G2, and right after that our hero's king takes E4, leaving D4 behind.

Rat answers by moving the king from G2 to G3; then our hero slides the king across the board, from E4 to E3. With dungeon cunning, Rat brings the king to G2.

our hero delivers the final mate from G8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 18 s
Moves
131
How it ended
checkmate
Captures (hero / opponent)
9 / 5
Material captured (hero / opponent)
13 / 5
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 42% of 2643 finished games (1123 wins, 427 losses, 1093 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (131 moves) lasted longer than 92% of the games on this floor.

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