Battle chronicle

In the depths of Crypt, our hero faces Walking Tomb.

After 16 moves, the dust has not settled.

Walking Tomb's edge closes the game: mate against our hero.

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The battle, move by move

With a steady hand, our hero brings the pawn to H4. Check from Walking Tomb: the queen plants itself on B4.

our hero advances the king from E1 to F1, while walking Tomb sets the pawn on D2, watching every square. Without hurry or fear, our hero places the king on F2.

From the dark, Walking Tomb pushes the knight to E6; then our hero's king takes E2, leaving F2 behind. Check from Walking Tomb: the queen plants itself on B5.

our hero slides the king across the board, from E2 to D1, and with dungeon cunning, Walking Tomb brings the knight to E4. With a steady hand, our hero brings the king to C2.

Walking Tomb's queen reaches B2 and threatens our hero's king.

our hero advances the king from C2 to D3. In that instant, Backstab: one of Walking Tomb's pieces vanishes without a trace.

Check from Walking Tomb: the bishop plants itself on A6.

Without hurry or fear, our hero places the king on E3. Checkmate: Walking Tomb finishes our hero on C3.

Game details

Hero's colour
White
Time control
10+0
Actual duration
26 s
Moves
16
How it ended
checkmate
Captures (hero / opponent)
0 / 0
Material captured (hero / opponent)
0 / 0
Skills used
1

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (16 moves) lasted longer than 30% of the games on this floor.

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