Battle chronicle
The duel begins: our hero against Swarm on floor 26.
our hero's rook lands on H7 and defeats Swarm's knight!
Checkmate! our hero topples Swarm and claims victory.
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The battle, move by move
our hero captures the enemy knight: the rook leaps from H1 to H7.
Stealth. our hero's trap leaves Swarm confused.
With dungeon cunning, Swarm brings the queen to E6. our hero gives check with the queen on H5.
Swarm's rook advances from F6 to G6.
Swarm falls to our hero's mate. The legend grows.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 6 min 57 s
- Moves
- 133
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 3 / 0
- First capture
- move 0
- Skills used
- 1
Floor 26 statistics
Against Swarm, heroes have won 17% of 150 finished games (26 wins, 123 losses, 1 draws). Average length: 13 moves. Average game time: 53 s. Most common ending: checkmate.
This game (133 moves) lasted longer than 99% of the games on this floor.