Battle chronicle

The duel begins: our hero against Illusionist on floor 53.

Illusionist advances its bishop to H2 and claims our rook.

Illusionist falls to our hero's mate. The legend grows.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from H2 to G3.

With dungeon cunning, Illusionist brings the bishop to C6. With a steady hand, our hero brings the rook to H2, and right after that illusionist's rook advances from G6 to F6.

our hero advances the pawn from E2 to E3. Stealth. our hero's trap leaves Illusionist confused.

Illusionist sets the queen on D8, watching every square. Without hurry or fear, our hero places the pawn on B3. In that instant, Backstab: one of Illusionist's pieces vanishes without a trace.

From the dark, Illusionist pushes the bishop to B8, while our hero's bishop takes B2, leaving C1 behind. After toppling the pawn on G3, Illusionist threatens our hero's king.

our hero slides the king across the board, from E1 to E2. Illusionist's bishop falls on H2 and tears the rook from our hero.

our hero captures the enemy rook: the bishop leaps from B2 to F6.

In that instant, Backstab: one of Illusionist's pieces vanishes without a trace.

A cruel blow: Illusionist's pawn captures our hero's bishop on F6.

our hero advances the knight from B1 to C3, while illusionist sets the knight on F5, watching every square.

In the end, our hero delivers checkmate and Illusionist flees the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 min 21 s
Moves
111
How it ended
checkmate
Captures (hero / opponent)
2 / 3
Material captured (hero / opponent)
6 / 9
First capture
move 0
Skills used
3

Floor 53 statistics

Against Illusionist, heroes have won 31% of 16 finished games (5 wins, 9 losses, 2 draws). Average length: 36 moves. Average game time: 2 min 13 s. Most common ending: checkmate.

This game (111 moves) lasted longer than 94% of the games on this floor.

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