Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

Rat advances its king to C8 and claims our queen.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat sets the pawn on G5, watching every square, and right after that without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the knight to F6; then our hero's pawn takes F3, leaving F2 behind.

Rat answers by moving the king from E8 to D8. From F3 to G4, our hero's pawn swallows Rat's pawn.

With dungeon cunning, Rat brings the knight to E8. With a steady hand, our hero brings the pawn to E4, while rat's pawn advances from A5 to A4.

our hero advances the pawn from H2 to H4, and rat sets the pawn on C4, watching every square. A clean strike: our hero's pawn topples the pawn on G5.

From the dark, Rat pushes the pawn to C5, and right after that our hero's pawn takes D3, leaving D2 behind. Rat answers by moving the king from D8 to D7.

A clean strike: our hero's pawn topples the pawn on C4.

With dungeon cunning, Rat brings the pawn to C6. With a steady hand, our hero brings the pawn to G6, and rat's king advances from D7 to C7.

our hero advances the pawn from G6 to G7. Rat advances to G7 and claims our pawn.

Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the king to B8; then our hero's pawn takes E6, leaving E5 behind.

Rat answers by moving the knight from G7 to E8, and right after that our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the knight to C7.

With a steady hand, our hero brings the pawn to G6, while rat's king advances from B8 to B7. our hero advances the pawn from G6 to G7, and rat sets the knight on A8, watching every square.

Promotion: on G8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to A7. By taking the knight on A8, our hero drives Rat into check.

Rat moves the king from A7 to A8 and topples our hero's queen.

our hero slides the pawn across the board, from G3 to G4, while with dungeon cunning, Rat brings the king to B8. With a steady hand, our hero brings the pawn to G5, and rat's king advances from B8 to C8.

our hero advances the pawn from G5 to G6, while rat sets the king on C7, watching every square. Without hurry or fear, our hero places the pawn on G7.

From the dark, Rat pushes the king to B8. Promotion: on G8, our hero turns a pawn into a queen.

Rat answers by moving the king from B8 to A7, and right after that our hero slides the queen across the board, from G8 to G7. With dungeon cunning, Rat brings the king to B6.

A clean strike: our hero's queen topples the pawn on E7.

Rat's king advances from B6 to A6. From E7 to C5, our hero's queen swallows Rat's pawn.

Rat sets the king on B7, watching every square; then without hurry or fear, our hero places the queen on D6. From the dark, Rat pushes the pawn to C5.

From D6 to C5, our hero's queen swallows Rat's pawn.

Rat answers by moving the king from B7 to A8; then our hero slides the queen across the board, from C5 to B4. With dungeon cunning, Rat brings the king to A7.

By taking the pawn on A4, our hero drives Rat into check.

Rat's king advances from A7 to B8. our hero gives check with the queen on B4.

Rat sets the king on C8, watching every square. From C5, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to B8; then our hero's pawn takes E7, leaving E6 behind. Rat answers by moving the king from B8 to B7.

Promotion: on E8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to A6. With a steady hand, our hero brings the queen to E5, while rat's king advances from A6 to B7.

Check: our hero tightens the net by bringing the queen to E7.

Rat sets the king on B6, watching every square. our hero gives check with the queen on E6.

From the dark, Rat pushes the king to A7, and right after that our hero's pawn takes C5, leaving C4 behind. Rat answers by moving the king from A7 to B7.

Check: our hero tightens the net by bringing the queen to E7.

With dungeon cunning, Rat brings the king to A6. With a steady hand, our hero brings the pawn to C6, and rat's king advances from A6 to B6.

our hero advances the queen from E7 to E6, while rat sets the king on C7, watching every square. Check: our hero tightens the net by bringing the queen to E7.

From the dark, Rat pushes the king to B6; then our hero's queen takes E6, leaving E7 behind. Rat answers by moving the king from B6 to C7.

From E7, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to B6. With a steady hand, our hero brings the queen to D6, while rat's king advances from B6 to A6.

our hero gives check with the pawn on C7.

Rat sets the king on B7, watching every square. Promotion: on C8, our hero turns a pawn into a queen.

Rat advances to C8 and claims our queen.

our hero's queen takes H6, leaving D6 behind. Rat answers by moving the king from C8 to B8; then our hero slides the pawn across the board, from C2 to C4.

With dungeon cunning, Rat brings the king to C8. With a steady hand, our hero brings the pawn to C5, and rat's king advances from C8 to B8.

Check: our hero tightens the net by bringing the queen to E8.

Rat sets the king on A7, watching every square, and right after that without hurry or fear, our hero places the pawn on C6. From the dark, Rat pushes the king to A6; then our hero's queen takes E6, leaving E8 behind.

Rat answers by moving the king from A6 to B6, and right after that our hero slides the queen across the board, from E6 to D6. With dungeon cunning, Rat brings the king to A5.

With a steady hand, our hero brings the pawn to C7, while rat's king advances from A5 to B5. Promotion: on C8, our hero turns a pawn into a queen.

Rat sets the king on A4, watching every square; then without hurry or fear, our hero places the queen on F6. From the dark, Rat pushes the king to B5.

our hero gives check with the queen on F5.

Rat answers by moving the king from B5 to A4. From H4, our hero's queen forces Rat to defend.

Rat advances to A3 and claims our pawn.

With a steady hand, our hero brings the queen to C4, and rat's king advances from A3 to B2. our hero gives check with the queen on B4.

Rat sets the king on A1, watching every square, and right after that without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the king to A2; then our hero's pawn takes A5, leaving A4 behind.

Rat answers by moving the king from A2 to A1, and right after that our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to A2.

With a steady hand, our hero brings the pawn to A7, while rat's king advances from A2 to A1. our hero delivers the final mate from A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 47 s
Moves
131
How it ended
checkmate
Captures (hero / opponent)
9 / 4
Material captured (hero / opponent)
11 / 20
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2643 finished games (1123 wins, 427 losses, 1093 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (131 moves) lasted longer than 92% of the games on this floor.

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