Battle chronicle

The duel begins: our hero against Walking Tomb on floor 14.

With an adventurer's precision, our hero takes the rival queen on G5.

Walking Tomb falls to our hero's mate. The legend grows.

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The battle, move by move

our hero captures the enemy pawn: the bishop leaps from C1 to A3.

From the dark, Walking Tomb pushes the knight to E4, while our hero's knight takes H3, leaving G1 behind. Walking Tomb answers by moving the queen from B6 to D8.

our hero captures the enemy pawn: the bishop leaps from F1 to D3.

From the shadows, Backstab. Walking Tomb loses a piece to our hero's blade.

With dungeon cunning, Walking Tomb brings the pawn to H5, and right after that with a steady hand, our hero brings the rook to F1. our hero wraps a piece in Stealth; Walking Tomb passes through the square without seeing it.

Walking Tomb's queen advances from D8 to G5. our hero captures the enemy queen: the knight leaps from H3 to G5.

A cruel blow: Walking Tomb's knight captures our hero's knight on G5.

In the end, our hero delivers checkmate and Walking Tomb flees the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 18 s
Moves
31
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
11 / 3
First capture
move 0
Skills used
2

Floor 14 statistics

Against Walking Tomb, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (31 moves) lasted longer than 47% of the games on this floor.

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