Battle chronicle
our hero draws pieces against Rat King. The dungeon watches in silence.
our hero's pawn lands on A6 and defeats Rat King's rook!
Checkmate! our hero topples Rat King and claims victory.
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The battle, move by move
our hero advances the pawn from C2 to C3, while rat King sets the knight on E5, watching every square. From C3 to B4, our hero's pawn swallows Rat King's pawn.
Check from Rat King: the knight plants itself on F3.
our hero's king takes E2, leaving E1 behind. Rat King gives check with the knight on D4.
our hero slides the king across the board, from E2 to E3. Rat King's knight reaches C2 and threatens our hero's king.
With a steady hand, our hero brings the king to D3. Check from Rat King: the knight plants itself on C5.
From D3 to C2, our hero's king swallows Rat King's knight.
Rat King sets the rook on A6, watching every square; then without hurry or fear, our hero places the king on C3. Rat King's knight reaches E4 and threatens our hero's king.
our hero's king takes D4, leaving C3 behind. Rat King answers by moving the bishop from D5 to B3.
A clean strike: our hero's king topples the knight on E4.
Rat King gives check with the bishop on D5.
With a steady hand, our hero brings the king to F5, and rat King's king advances from E8 to E7. our hero advances the pawn from B4 to B5.
Check from Rat King: the bishop plants itself on G6.
From F5 to G6, our hero's king swallows Rat King's bishop.
From the dark, Rat King pushes the bishop to H1. A clean strike: our hero's pawn topples the rook on A6.
Rat King answers by moving the king from E7 to E6, and right after that our hero slides the pawn across the board, from B2 to B4. With dungeon cunning, Rat King brings the pawn to H2.
With a steady hand, our hero brings the bishop to F4, while rat King's bishop advances from H1 to G2. From F4 to H2, our hero's bishop swallows Rat King's pawn.
Rat King sets the bishop on H3, watching every square; then without hurry or fear, our hero places the bishop on B8. From the dark, Rat King pushes the king to D5.
From B8 to A7, our hero's bishop swallows Rat King's pawn.
Rat King answers by moving the pawn from G5 to G4. A clean strike: our hero's bishop topples the pawn on B6.
With dungeon cunning, Rat King brings the king to C6. With a steady hand, our hero brings the bishop to F2, and rat King's king advances from C6 to C7.
our hero advances the pawn from A6 to A7, while rat King sets the bishop on G2, watching every square. From G6 to F6, our hero's king swallows Rat King's pawn.
From the dark, Rat King pushes the bishop to A8; then our hero's king takes F5, leaving F6 behind. Rat King answers by moving the king from C7 to D6.
From F5 to G4, our hero's king swallows Rat King's pawn.
With dungeon cunning, Rat King brings the king to E5. With a steady hand, our hero brings the king to G3, while rat King's king advances from E5 to D5.
our hero advances the bishop from F2 to E1, and rat King sets the king on D6, watching every square. Without hurry or fear, our hero places the king on F4.
From the dark, Rat King pushes the king to E7, and right after that our hero's king takes E5, leaving F4 behind. Rat King answers by moving the bishop from A8 to C6; then our hero slides the king across the board, from E5 to D4.
With dungeon cunning, Rat King brings the king to E8. With a steady hand, our hero brings the king to C5. our hero activates Backstab and silently removes a threat from Rat King.
Rat King's king advances from E8 to E7. Promotion: on A8, our hero turns a pawn into a queen.
Rat King sets the king on F7, watching every square. Without hurry or fear, our hero places the bishop on C3; then from the dark, Rat King pushes the king to E6.
our hero's king takes B5, leaving C5 behind, and right after that rat King answers by moving the king from E6 to D6. From B5 to A4, our hero's king swallows Rat King's pawn.
With dungeon cunning, Rat King brings the king to E7, while with a steady hand, our hero brings the pawn to B5. Rat King's king advances from E7 to F7, and our hero advances the pawn from B5 to B6.
Rat King sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on B7, and right after that from the dark, Rat King pushes the king to D7.
Promotion: on B8, our hero turns a pawn into a queen.
Rat King answers by moving the king from D7 to E7. From A7, our hero's queen forces Rat King to defend.
With dungeon cunning, Rat King brings the king to E6, and with a steady hand, our hero brings the queen to B5. Rat King's king advances from E6 to D6.
our hero gives check with the queen on A6.
Rat King sets the king on C7, watching every square. From B7, our hero's queen forces Rat King to defend.
From the dark, Rat King pushes the king to D8. our hero delivers the final mate from A8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 45 s
- Moves
- 85
- How it ended
- checkmate
- Captures (hero / opponent)
- 11 / 0
- Material captured (hero / opponent)
- 21 / 0
- First capture
- move 1
- Skills used
- 1
Floor 10 statistics
Against Rat King, heroes have won 55% of 129 finished games (71 wins, 33 losses, 25 draws). Average length: 44 moves. Average game time: 2 min 4 s. Most common ending: checkmate.
This game (85 moves) lasted longer than 91% of the games on this floor.