Battle chronicle
The duel begins: Benjamín A. against Glade Witch on floor 28.
After 8 moves, the dust has not settled.
Checkmate. Glade Witch defeats Benjamín A. on this floor.
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The battle, move by move
With a steady hand, Benjamín A. brings the pawn to H4; then glade Witch's bishop advances from C4 to D5. Benjamín A. advances the pawn from H4 to H5.
Glade Witch's queen reaches H4 and threatens Benjamín A.'s king.
Without hurry or fear, Benjamín A. places the king on F1. Check from Glade Witch: the queen plants itself on F6.
Benjamín A.'s king takes G1, leaving F1 behind. Checkmate: Glade Witch finishes Benjamín A. on F2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 39 s
- Moves
- 8
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
Floor 28 statistics
Against Glade Witch, heroes have won 26% of 77 finished games (20 wins, 54 losses, 3 draws). Average length: 22 moves. Average game time: 2 min 10 s. Most common ending: checkmate.
This game (8 moves) lasted longer than 44% of the games on this floor.